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INTRO: This is my Krenko, Mob Boss EDH deck. I'm working on this deck every day to improve the main strategy and accelerate the win conditions. Any help is welcome, hope you enjoy this journey through Goblins, Artifacts, Explosions and Combos.

At first, I want to dedicate some lines of this description to introduce my Commander and his story. In 2012 my partner crack Krenko at the M13 Prerelease 2HG, it was the MVP of the event, we came in second! After some years playing Modern Goblins, I discovered the EDH world thanks to Zampo, Khal and his shop (FANTAMAGUS CERTOSA). In addition to what I said, I choose Krenko 'coz is a monocolored deck, easy to build on a budget, easy to upgrade for a first EDH deck.

THE JOURNEY : I changed a lot the list of this deck, i started on a budget list with an aggro plan and now is a full combo edh deck. Let's discuss the 2 strategies:

  • The first deck list was an aggro one. Cards like Shared Animosity to pump my goblins and Purphoros, God of the Forge were the main win conditions. it was very slow and weak strategy. The only combo was Krenko, Mob Boss + Skirk Prospector + Thornbite Staff. Also Voracious Dragon, was a really good card and Skirk Fire Marshal. In conclusion the aggro plan include: Krenko with haste (absolutely), Goblins, more Goblins and a good card that do something for or with goblins.

  • The Combo plan was a very nice and slow transition like a little Journey. At first, I noticed that the combo Prospector+Staff is very powerful, so I decided to increase the probability to find cards to generate inf mana, inf ETB, inf Krenko untup. We'll discuss these cards in a moment. Then I rebuilt the deck around these cards. the last discovery was the "tribal combo". I've never use all the tribal power of this deck so i decided to add all the combos with Kiki-Jiki, Mirror Breaker with tutorable cards like Lightning Crafter (or Zealous Constricpts using Imperial Recruiter).

In conclusion, this journey isn't over.

THE DECK :

-THE COMMANDER and BRIEF STRATEGY: Obviously the main strategy is COMBO! In a game you must decide which strategy is faster and stronger. Unfortunately, we can’t play any artifact tutor, but we have some tribal tutor and the goblin synergy to accelerate this process. Once we have a decent number of tokens (or inf tokens) we can decide to win by combat, mill or other strategy (for example with Goblin Bombardment or Goblin Sharpshooter). To create inf tokens we can use Krenko+untap artifact+sac outlet for mana or Kiki+Conscripts or Kiki+Crafter with another goblin and a sac outlet for inf mana. Let’s dive into the deck list.

-LANDS: In total I use 30 lands.:

CREATURES

ARTIFACTS

SORCERIES

ISTANTS I play only 3 istants in this deck: • Chaos Warp in case of emergency or for yourself to spin the wheel and reveal the last piece of the combo.

Battle Hymn and Brightstone Ritual for extra mana or if you want to troll blu players with Mana Leak trying to counter your gobbos.

ENCHANTMENTS

PLANESWALKERS

  • I decide to run only Chandra, Torch of Defiance, to generate card advantage with the mana ability and the exile ability. She can shoot 4 bombs in case of emergency and also the Emblem is very powerful.

ALL COMBOS

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Casual

100% Competitive

Date added 5 years
Last updated 1 year
Exclude colors WUBG
Splash colors R
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

37 - 0 Rares

19 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.26
Tokens Copy Clone, Emblem Chandra, Torch of Defiance, Enchantment Golem 3/3 C, Goblin 1/1 R, Treasure
Folders Decks I want, POSSIBILITÉ, Krenko com BOss, EDH
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