Sideboard


Maybeboard


I wanted a deck that increases interactivity in my commander games. Something that justifies me talking to my friends, getting them to help me help them. That turned out to be challenging to create, but when I heard about Mardu politics decks, I was sold.

The aim here, is to make sure that, for the other players, it is clear that helping you is in their best interest. It's not about deceiving them in any way, it's about creating a boardstate which allows you to both be hard to target specifically and make attacking the other players easier. Let them fight amongst themselves. You'll just sit there, biding your time, putting pressure wherever is needed to stabilize a board that is in your favour.

Unfortunately, I'm not a very experienced deck builder. This is probably my second deck I built myself. It's bound to have some issues, the main one so far I feel is in the slow early game. If you got any tips, let me know!

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Date added 5 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

2 - 3 Mythic Rares

36 - 4 Rares

24 - 3 Uncommons

11 - 1 Commons

Cards 98
Avg. CMC 4.03
Tokens Assassin 1/1 B w/ Haste, Dragon 5/5 R, Emblem Ajani Steadfast, Lightning Rager, Ogre 3/3 R, Spirit 1/1 WB, Survivor 1/1 R, The Monarch
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