Main goal of the deck: Ramp for Rowan and/or Will, bounce creatures, get enough loyalty on either Rowan or Will (preferrably Rowan, because that makes Will's -2 insanely good) to ultimate one of them. Then draw until you get niv-mizzet, guttersnipe or firebrand archer and continue slingin' them spells. After you have ulted Rowan, you can still use her, but it isn't required.

My favourite way to play this deck at the moment is ramp to Rowan, turn before playing Rowan you bounce your opponent's creatures. The turn after you would want to play Will, use his +2 a few times, until Rowan is able to use her ultimate ability. Use the ult, then use Will's -2 to draw 4 and get a discount of 4 each turn on all planeswalker, sorcery and instant spells.

In all cases, you would want to eventually use Will's -2 ability as often as you can (every other turn).

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89% Casual

Competitive

Date added 3 years
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

28 - 0 Rares

15 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.45
Tokens Bird 2/2 U, Elemental 4/4 UR, Emblem Chandra, Torch of Defiance, Emblem Rowan Kenrith, Emblem Rowan, Scholar of Sparks, Emblem Teferi, Temporal Archmage, Emblem Tezzeret, Artifice Master, Emblem Will Kenrith, Spirit 1/1 C, Thopter 1/1 C, Treasure
Folders Commander
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