pie chart

Kenrith Activated Abilities Tribal

Commander / EDH Control Tap/Untap

Kaowool


KENRITH ACTIVATED ABILITIES TRIBAL


In summary

The goal is to put Kenrith on the battlefield at the same time as Seedborn Muse (using a tutor if you don't have it in your starting hand), and thus be able to abuse all the abilities of our creatures to control the game. Kenrith himself is a monster, and combining equipment that doubles his abilities is very handy.


Notable information


Suggestions

Thanks for taking a minute to take a look at this deck.

I assembled it with a limited budget. There are probably cards that would replace the ones in place for a cheaper mana cost, more powerful creatures than those offered here, and cards that I don't know exist that could add efficiency to this deck.

I would really love suggestions and comments from you!

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

99% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

43 - 0 Rares

24 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Emblem Teferi, Who Slows the Sunset, Human Soldier 1/1 W, Morph 2/2 C
Votes
Ignored suggestions
Shared with
Views