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Unique Each Time [[Sen Triplets EDH]] *Primer*

Commander / EDH* Artifact Combo Control Multiplayer Pillow Fort WUB (Esper)

Aaerys


Maybeboard


This is my take on a Control Sen Triplets, deck. Originally this deck was designed for 1v1 however it may easily be played in multiplayer formats.

Always looking to improve so any feedback/comments/+1s are really helpful!

Primer

Sen Triplets isn't exactly the most 'build around me' Commander, so the deck is designed to act as a pillowfort, until she can safely come out to an established board, generally this means artefact protection such as Darksteel Plate equipped on her, or some sort of hexproof effect as well as Darksteel Forge. Once Sen Triplets is out, the rest of the game is unique depending on my opponents. I have no way to secure a victory without stealing my opponents cards or getting lucky with a couple thopters. That being said, I do not want a way to win using my cards alone. I do not want to combo out with sword of the meek, thopter assembly ect, if I win I want it to be unique each time.
An ideal hand and subsequent draws need to consist of mana, artifact mana rocks and a few enchantments such as Aurification, No Mercy or Leyline of the Void. To make myself seem less of a threat, the deck is purposefully trying to run minimum creatures early game while still having protection through artifacts, or blink effects. On turns 3-4, protective measures should begin to come in place, you can search for Darksteel Plate or other artifacts which will protect Sen triplets as it hits the board.
Around turn 4-5 depending on how consistently you have mana, you're able to bring out Sen triplets, be prepared to counter if there's any issues, because once she hits the board, you are the main threat. The subsequent turn, is focused on a player who shares a color with you ideally unless Celestial Dawn is out or other ways of generating the color wheel have been established.
Leaving mana open to counter any major unforeseen threats is essential however finishing the game is largely dependant upon your opponents so it ends differently every time. Some common endings revolve around Elesh Norn, Grand Cenobite, Thopters, or Artifact synergy with Karn or Tezzert.
Paradox Haze and Celestial Dawn are amazing, any issues which Sen Triplets has due to her limited ability of only picking 1 player and being restricted in Commander colours is fixed with these two cards.

Although I am only playing 28 lands, 41 cards generate mana, whether directly or indirectly, this prevents me being a target of Back to Basics or any major land destruction decks which would otherwise ruin my ability to play my opponents cards. the fact that I can also play their lands as my own is another reason why I have decided to only run a third of my deck as direct lands. As Foretold also combos out quite nicely with Paradox Haze

With chromatic lantern, using other players lands, signets, mana fixing though artifacts and basic lands, I am quite happy with my mana base, I would like to ramp in with artifacts a bit more but I still need to playtest options. Unwinding Clock and mana rocks really help to create a synergistic build
Sweet black card draw such as Necropotence and simple blue instants like Pull from Tomorrow plus thopters with Thopter Spy Network and synergy with Padeem, Consul of Innovation is more than adequate
Currently I have no major way of securing this for myself, however occasionally my opponents cards do help. It is still a WIP area
With limited creatures, my board mainly consists of artifacts and enchantments aimed at providing mana or discouraging attackers. For token heavy decks, Aurification works really nicely and by the time any major threats are out No Mercy takes that a step further. I feel with enough discouraging, blockers are not necessary, however if it does come to that, thopter s work really nicely too.
This is not a deck which will win turn 2 or 3. Ideally it falls as a midrange deck however most of the time it takes along time to progress( See above with The Gameplan).
The deck was designed in mind of an Atheros, God of the Shadowborn deck which I always play 1v1 and it is generally in the same pod with me in cEDH.

Other decks includeRiku of Two Reflections, Yuriko, the Tiger's Shadow, Atraxa and Animar builds. All of the decks are fairly competitive.

I really want a competitive build of this deck and I am constantly looking for upgrades. The final decklist presented above at all times is the current version which I run, my maybeboard will either consist of cards which haven't been play tested or are just out of my reach.
I originally ran this deck to have maximum artifact synergy and combo off with sword of the meek, thopter assembly and time sieve, taking extra turns, generating mana, more thopters and repeat however the combo took far too long and got disrupted plus I didn't feel as if the deck was benefiting from Sen Triplets.

After that, the deck became focused on pillowfort and ran Zur the Enchanter however that again wasn't the play style which I was hoping for. So I ended up with an instant heavy control build which I would love to expand upon, I am happy with the direction which I have taken the deck and do not what to go too heavy into either artifact or enchantments again.

I'm looking to go more into Counterspells and Bounce effects to remove cards already on the board, what would you cut from my current list,to make space for what and why?

Do you believe something like the Moxen would be beneficial for this deck, considering my decklist and also it's price tag?

If anything stands out to you, or any suggestions or comments would be wonderful!

Thanks!!

If you read this far down, chuck a +1

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Casual

95% Competitive

Top Ranked
  • Achieved #17 position overall 6 years ago
Date added 6 years
Last updated 4 years
Exclude colors RG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

50 - 0 Rares

15 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Bird 2/2 U, Construct 0/0 C, Copy Clone, Frog Lizard 3/3 G
Folders 1. Commander Decks, EDH, edh, my folder, Upgrade, EDH, Decks I Like, Deck Stuff, EDH Maybes, Favoriten
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