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I'm SAHRy for the THRULLty of This Deck...

Commander / EDH* Aristocrats Battlecruiser Mono-Black Tokens

MRDOOM3


Maybeboard

Enchantment (2)

Creature (1)

Sorcery (1)

Artifact (1)


... But I'm NOT sorry about that pun.

The reason I chose to build Endrek Sahr was because, after seeing someone in my playgroup shred the rest of us with this very commander (Endrek Sahr, Master Breeder vs Rafiq of the Many vs Sen Triplets), I decided to join in on the fun. It also has the potential to be budget (yes, this version isn't very budget, due to Gate to Phyrexia, Phyrexian Altar, and Phyrexian Tower, so?), since all to most of the cards that involve saccing are less than $5 a piece.

Main wincons of this deck include:

1: Endless Cockroaches + Endrek Sahr, Master Breeder + Phyrexian Altar = Infinite mana/death triggers for Blood Artist/Zulaport Cutthroat/Bitter Ordeal.

2: Reassembling Skeleton + Pitiless Plunderer + Ashnod's Altar + Blood Artist (or Zulaport Cutthroat/Falkenrath Noble = Infinite lifedrain.

3: Good ol' fashioned beating peoples' faces in with big creatures like Dreadfeast Demon, Krav, the Unredeemed, Ob Nixilis, Unshackled, or Flesh Carver.

No one expects Endrek Sahr to do well:

Let's be honest with ourselves here: Endrek Sahr, Master Breeder is one of the last commanders we would think would be effective. Well, us Endrek Sahr players can exploit this to seize control of the boardstate while your opponents are busy ripping each other apart.

Once this deck starts moving, it becomes difficult to stop:

By the time I begin to produce a decent number of Thrulls and have a decent number of sac outlets out on the field, it's already too late for my opponents. I can very easily turn the tables of the match in my favor then. Only then do people realize that they targeted the wrong person.

One card to screw it over:

All it takes to stop this deck is one Angel of Jubilation, which stops me from saccing my Thrulls to take advantage of my other sac outlets. This card, along with any boardwipe (i.e. Supreme Verdict, Damnation, etc.) utterly destroy this deck.

Not enough enchantment/artifact removal:

Black has plenty of creature hate and hand hate, but not enough in terms of enchantment hate or artifact hate. Sure, there's Gate to Phyrexia and I guess Smokestack counts as well, but how would I deal with cards like No Mercy or Nether Void?

Alternate Mana Sources: Ashnod's Altar, Black Market, Carnival of Souls, City of Shadows, Phyrexian Altar, Phyrexian Tower, Pitiless Plunderer, Priest of Forgotten Gods - Self-explanatory. All of these alt mana sources are fueled by sacrificing (or exiling in the case of City of Shadows) the Thrull tokens produced by Endrek Sahr. This will allow me to cast bigger creatures like Dreadfeast Demon earlier in the game.

Card Advantage: Ayara, First of Locthwain, Bontu the Glorified, Dark Prophecy, Krav, the Unredeemed, Reprocess, Skullclamp, Smothering Abomination, Vampiric Rites, Viscera Seer, Plunge into Darkness - Even the card advantage portion of this deck is centered around saccing Thrulls.

Lifegain/drain: Ayara, First of Locthwain, Bontu the Glorified, Deathgreeter, Falkenrath Noble, Gutless Ghoul, High Market, Plunge into Darkness, Vampiric Rites - Still centered around Thrull sacrifices.

Removal: Attrition, Eliminate the Competition, Gate to Phyrexia, Grave Pact, Helm of Possession, Kuon, Ogre Ascendant  , Reaper from the Abyss, Smokestack, Stronghold Assassin, Urborg Justice, Voldaren Pariah  , Yawgmoth, Thran Physician - Once again, all of these rely on saccing Thrull tokens or letting X creatures (in the case of this deck, expendable Thrull tokens) die in order to achieve the ultimate goal of controlling the board. Removal cards like Helm of Possession, Smokestack, Urborg Justice, Voldaren Pariah  , and Yawgmoth, Thran Physician are for removing Avacyn, Angel of Hope and getting around her "Every single freaking permanent you own is indestructible" ability.

Discard/Mill: Mind Slash, Nezumi Bone-Reader, Sadistic Hypnotist, Tar Fiend, Thoughtpicker Witch, Undercity Informer - Once again, all of these cards are reliant on saccing expendable Thrull tokens for hand control and topdeck control.

Beatsticks: Carrion Feeder, Dreadfeast Demon, Flesh Carver, Flesh-Eater Imp, Krav, the Unredeemed, Mortician Beetle, Ob Nixilis, Unshackled, Razaketh, the Foulblooded, Tar Fiend, Voldaren Pariah  , Westvale Abbey   (Ormendahl) - Now, deep down, I am a Timmy at heart, so I absolutely love beating my opponents to submission with giant creatures. Most of these creatures rely on saccing my Thrulls to get attack buffs (permanent or temporary).

Recursion: Champion of Stray Souls, Hell's Caretaker, Malevolent Awakening, Mikaeus, the Unhallowed, Volrath's Stronghold - Now, what good is a black deck without a good amount of creature reanimation?

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97% Casual

Competitive

Date added 7 years
Last updated 7 months
Exclude colors WURG
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

32 - 0 Rares

22 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.03
Tokens 2/2 C Artifact Creature Spawn, Horror */* B, Human Cleric 1/1 BW, Human Soldier 1/1 W, Thrull 1/1 B, Treasure, Zombie 2/2 B w/ Decayed
Folders A Folder With a Thrull-Pun for a Name
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