Sideboard


Maybeboard


Note: I just updated the deck, so the Categories and Cards & Potential Changes sections are currently out of synch with the new deck list.

Theme and Goals

Overview:
My first self-constructed Commander deck. This is a kitchen table deck based on the cards I have and ones I could find locally for a moderate price. The commanding general is Ghave, Guru of Spores. This guy is the guru of flexibility, so I had to build at least one EDH deck featuring him, and I may try multiple variations / themes before I'm done.

Deck Plan:
This deck's plan is to use cards operating on the following themes in order to grow threats and overwhelm the opponent.

  • Creating token creatures
  • Creating +1/+1 counters
  • Benefiting from creatures being sacrificed (or otherwise dying) or leaving/entering the battlefield

    Categories and Cards

    --> Set the pull-down menu above the deck list to Custom Categories to see the cards sorted by role. Clear the pull-down or set it to Type to restore the regular view.

    This list is debatable and may not be complete. There are just so many things that go well with this commander.

  • Ghave, Guru of Spores - The commander. Turns creatures into +1/+1 counters and vice versa. Sacrifice outlet. Combos with everything
  • Ashnod's Altar - Turns saprolings into mana. Sacrifice outlet.
  • Champion of Lambholt - Very good at getting your creatures through the opponent's line.
  • Corpsejack Menace and Hardened Scales - Increase added counters.
  • Cathars' Crusade and Ivy Lane Denizen - Make a lot of +1/+1 counters.
  • Deathreap Ritual and Fecundity - Can generate a lot of draw.
  • Skullclamp - Crazy-good draw. Turns 1/1 saprolings into two cards apiece.
  • Ghave, Guru of Spores - Commander.
  • Ant Queen - Backup source of repeatable token creature generation
  • Fresh Meat - One-shot. Can help against sweepers or to enable rapid expansion.
  • Gutter Grime
  • Ogre Slumlord
  • Ghave, Guru of Spores - Commander.
  • Bloodflow Connoisseur, Champion of Lambholt, and Enduring Scalelord - Grow.
  • Butcher Ghoul and Young Wolf - Undying.
  • Corpsejack Menace and Hardened Scales - Increase added counters.
  • Cathars' Crusade and Ivy Lane Denizen - Make a lot of +1/+1 counters.
  • Gleam of Authority - Bolsters. Also makes something huge quickly.
  • Blood Bairn, Bloodflow Connoisseur, Bloodthrone Vampire, Nantuko Husk and Ob Nixilis, Unshackled - Gain counters or one-turn buffs.
  • Butcher of Malakir, Dictate of Erebos, Reaper from the Abyss, and Tragic Slip - Great creature removal. The Butcher is expensive, though.
  • Faith's Reward - Recursion. Protection from board wipes.
  • Fecundity and Jar of Eyeballs - Draw.
  • Fresh Meat, Gutter Grime, and Ogre Slumlord - Make token creatures.
  • Zulaport Cutthroat - Life drain / gain
  • Ghave, Guru of Spores Commander
  • Altar of Bone, Altar's Reap, and Bone Splinters One-shot
  • Ashnod's Altar
  • Blood Bairn, Bloodflow Connoisseur, and Bloodthrone Vampire
  • Dark Privilege
  • Altar of Bone - One-shot creature tutoring
  • Altar's Reap - One-shot draw
  • Cultivate - One-shot land search.
  • Deathreap Ritual, Fecundity, Jar of Eyeballs, Snake Umbra, and Underworld Connections - Draw
  • Genesis Hydra - One-shot creature filtering
  • Nihil Spellbomb - One-shot pay to draw
  • Skullclamp - Crazy-good draw. Also a sacrifice outlet for saprolings.
  • Abzan Banner
  • Ashnod's Altar
  • Bubbling Muck
  • Cultivate
  • Fellwar Stone
  • Frontier Siege
  • Golgari Cluestone
  • Mana Prism
  • Orzhov Cluestone
  • Prophetic Prism
  • Bone Splinters, Disenchant, Naturalize, Plummet, and Reaper from the Abyss - Destroy-Based.
  • Tragic Slip - Debuff-Based.
  • Butcher of Malakir and Dictate of Erebos - Sacrifice-Based.
  • Swords to Plowshares - Exile-Based.
  • Arrest and Suppression Bonds - Lockdown-Based. Useful against commanders.
  • Cauldron of Souls
  • Dark Privilege
  • Gift of Immortality
  • Indestructibility
  • Snake Umbra
  • Whispersilk Cloak
  • Elixir of Immortality and Feldon's Cane - Lets us recycle the library.
  • Noxious Revival
    Sideboard:

  • Arena of the Ancients and Pithing Needle - Lockdown-Based Removal. Useful against commanders. My commander doesn't usually care much about Arena.
  • Bojuka Bog, Nihil Spellbomb, Relic of Progenitus, and Tormod's Crypt - Exile-Based Graveyard Removal
  • Faith's Reward - Recursion. Protection from board wipes.
  • Hornet Queen - One-shot and expensive, but five deathtouch fliers are nice.
  • Kill Switch - Artifact Lockdown.
  • Merciless Eviction - Exile-Based Removal
  • Scuttling Doom Engine - Deals direct damage when it dies.
  • Tainted Remedy - Anti-Life-Gain

    Candidates to Swap Out for Sideboard Cards:

  • Butcher Ghoul and Young Wolf
  • Ogre Slumlord
  • Reaper from the Abyss
  • Prowler's Helm
  • Blind Obedience
  • Gutter Grime
  • Bubbling Muck
  • Overrun
  • Fresh Meat
  • Noxious Revival

    Potential Changes

    This deck would probably be improved if I:

  • Add more land.
  • Add ramp.
  • Swap out some mana artifacts in favor of land enchantments. (See Maybe list.) Trade out some lands for more Forests to support the change.
  • Include more lockdown-based removal in the mainboard.
  • Swap out the 6 and 7 CMC cards for something cheaper (or land or ramp).
  • Swap out the two undying creatures for something else, and save them for a different build that is more centered around them.
  • Swap out some of the removal cards for white exile-based removal.


    Ramp and Color-Fixing Options:

  • Ashnod's Altar - 3, Key Card. Keeper.
  • Frontier Siege - 3G, Awesome. Keeper.
  • Cultivate - 2G, Tutors 1 basic land to field and 1 to hand. Keeper.
  • Journey of Discovery - 2G, Tutors 2 basic lands to hand. Keeper.
  • Fertile Ground - 1G, +1 any color
  • Market Festival - 3G, +2 any color
  • Sheltered Aerie - 2G, 2 any one color
  • Urban Burgeoning - G, untaps on everyone's turn
  • Explorer's Scope - 1, When equipped attacks might get 1 land to battlefield (3.833)
  • Explosive Vegetation - 3G, Tutors 2 basic lands to field. (3.804)
  • Growth Spasm - 2G, Tutors 1 basic land to field, get one 0/1 token. (4.033)
    ---------- Will probably cut off here. ----------
  • Verdant Haven - 2G, +1 any color, gain 2 life
  • Abundant Growth - G, 1 any color, draw 1
  • Wild Growth - G, +1 green
  • Abzan Banner - 3, Gets W, B, or G, can draw 1
  • Fellwar Stone - 2, Gets 1 of opponents colors
  • Golgari Cluestone - 3, Gets B or G, can draw 1
  • Orzhov Cluestone - 3, Gets B or W, can draw 1
  • Renegade Map - 1, 1 basic to hand, comes in tapped
  • Fork in the Road - 1G, 1 basic to hand, 1 basic to graveyard
  • Bubbling Muck - B, Swamps get extra B this turn
  • Prophetic Prism - 2, Filters 1 mana. Draw 1.
  • Mana Prism - 3, Gets 1 colorless or filter 1 mana
    ---------- New things to consider. ----------
  • Harvest Season - 2G, Tutors X basic lands to battlefield = # my tapped creatures
  • Seek the Horizon - 3G, Tutors 3 basic lands to hand. (3.011)
  • Map the Wastes - 2G, Tutors 1 basic land to field, Bolster 1. (None)
  • Nature's Lore - 1G, Tutors 1 Forest to field untapped. (4.216)
  • Nissa's Pilgrimage - 2G, Tutor 1 Forest to field and 1 or 2 F to hand. (None)
  • Rampant Growth - 1G, Tutor 1 basic land to field. (4.075)
  • Farseek - 1G, Tutors 1 P, S, I, or M to field. (3.958)
  • Font of Fertility - G, (Act: 1G + sac) Tutors 1 basic land to field. (3.538)
  • Champion of Lambholt - 2GG, Key Card. Keeper.
  • Corpsejack Menace - 2BG, Key Card. Keeper.
  • Ivy Lane Denizen - 3G, Key Card. Keeper.
  • Enduring Scalelord - 4GW, Gets +1/+1s when others do
  • Smothering Abomination - 2BB, Sac 1 per turn, on sac draw 1
  • Genesis Hydra - XGG, Finds and gets out creatures
  • Zulaport Cutthroat - 1B, When 1 dies, life drain / gain
  • Ninth Bridge Patrol - 1W, Gets +1/+1 when 1 leaves field
  • Bloodbriar - 2G, When sac 1, gets +1/+1 counter
  • Ob Nixilis, Unshackled - 4BB, Gets +1/+1 when 1 dies, F/T
  • Unruly Mob - 1W, Gets +1/+1 when 1 dies
  • Hanweir Militia Captain   - 1W, Makes tokens
  • Young Wolf - G, Undying
  • Butcher Ghoul - 1B, Undying
  • Soul Warden - W, When 1 ETB, gets 1 life
  • Butcher of Malakir - 5BB, When 1 dies, each opp. sacs 1 (3.414)
  • Viscera Seer - B, Sac 1 to scry 1. (3.962)
  • Heroes' Bane - 3GG, Can double its +1/+1 counters each turn
  • Requiem Angel - 5W, When non-spirit dies place 1/1 Flying spirit on field, F
  • Grave Titan - 4BB, Makes tokens, DT (4.377)
    ---------- Will probably cut off here. ----------
  • Wolfbriar Elemental - 2GG, Multikicker G, Enters with X 2/2 tokens (4.143)
  • Frontline Medic - 2W, Makes my attacking creatures indestructible (4.028)
  • Hornet Queen - 4GGG, Makes tokens, DT (3.812)
  • Vastwood Hydra - XGG, Gets X +1/+1s, when dies save counters (3.598)
  • Ant Queen - 3GG, Makes tokens (4.097)
  • Reaper from the Abyss - 3BBB, At End if creature died destroy 1, F (3.891)
  • Bloodflow Connoisseur - 2B, Sac 1 for +1/+1 counter
  • Blood Bairn - 2B, Sac 1 for +2/+2 turn
  • Nantuko Husk - 2B, Sac 1 for +2/+2 turn
  • Bloodthrone Vampire - 1B, Sac 1 for +1/+1 turn
  • Vampire Nighthawk - 1BB, F/D/L
  • Gifted Aetherborn - BB, D/L
  • Korozda Gorgon - 3BG, Remove +1/+1 to give -1/-1 turn
  • Ogre Slumlord - 3BB, When another nontoken dies, get a 1/1 (3.621)
    ---------- New things to consider. ----------
  • Mycoloth - 3GG, Makes tokens (3.619)
  • Immaculate Magistrate - 3G, Gives +1/+1 counters (4.111)
  • Skullclamp - 1, When equipped dies draw 2
  • Fecundity - 2G, When 1 dies controller may draw 1
  • Smothering Abomination - 2BB, Sac 1 per turn, on sac draw 1
  • Jar of Eyeballs - 3, Filters library and draws 1
  • Deathreap Ritual - 2BG, At each End if 1 died draw 1
  • Genesis Hydra - XGG, One-shot, Filters creatures to field
  • Vampiric Rites - B, Sac 1 to gain 1 life and draw 1
  • Underworld Connections - 1BB, Pay 1 life to draw 1
    ---------- Will probably cut off here. ----------
  • Snake Umbra - 2G, When enchanted deals 1 draw 1
  • Altar's Reap - 1B, One-shot, Sac 1 to draw 2
  • Altar of Bone - WB, One-shot, Sac 1 to tutor 1 Creature
  • Diabolic Tutor - 2BB, Tutor 1 to hand
  • Vampiric Tutor - B, Pay 2 life to tutor 1 to library
    ---------- Will probably cut off here. ----------
  • Ashnod's Altar - 3, Sac 1 to get 2 colorless mana
  • Smothering Abomination - 2BB, Sac 1 per turn, on sac draw 1
  • Vampiric Rites - B, Sac 1 to gain 1 life and draw 1
  • Altar of Bone - WB, One-shot, Sac 1 to tutor 1 Creature
  • Altar's Reap - 1B, One-shot, Sac 1 to draw 2
  • Viscera Seer - B, Sac 1 to scry 1. (3.962)
    ---------- Will probably cut off here. ----------
  • Bone Splinters - B, One-shot, Sac 1 to destroy 1
  • Bloodflow Connoisseur - 2B, Sac 1 for +1/+1 counter
  • Blood Bairn - 2B, Sac 1 for +2/+2 turn
  • Nantuko Husk - 2B, Sac 1 for +2/+2 turn
  • Bloodthrone Vampire - 1B, Sac 1 for +1/+1 turn
  • Dark Privilege - 1B, Protect, Sac 1 to regenerate enchanted creature

    Honorable Mention - Not strictly sacrificing.

  • Skullclamp - 1, When equipped dies draw 2
    Goal: Deal with opposing commander and other major synergies and threats.

  • Dictate of Erebos - 3BB, When my 1 dies each opp. sacs 1
  • Darksteel Mutation - 1W, Neuters creature
  • Faith's Fetters - 3W, Locks down nonland, Gets 4 life
  • Suppression Bonds - 3W, Enchanted nonland can't attack, block, or activate
  • Arrest - 2W, Enchanted cre can't attack block or act
  • Swords to Plowshares - W, Exile creature and give life = Power
  • Disenchant - 1W, Destroy artifact or enahantment
  • Naturalize - 1G, Destroy artifact or enchantment
  • Revoke Existence - 1W, Exile artifact or enchantment
  • Butcher of Malakir - 5BB, When 1 dies, each opp. sacs 1 (3.414)
    ---------- Will probably cut off here. ----------
  • Tragic Slip - B, -1/-1 for turn or -13/-13 if 1 died
  • Bone Splinters - B, Sac creature to destroy creature
  • Erase - W, Exile enchantment
  • Unmake - (W/B)(W/B)(W/B), Exile target creature.
  • Sudden Spoiling - 1BB, Split sec, For turn a player's cres are 0/2 w/o abilities
  • Plummet - 1G, Destroy flier
  • Reaper from the Abyss - 3BBB, At End if cre died destroy 1, F
  • Butcher of Malakir - 5BB, When 1 dies, each opponent sacs 1 (3.414)
  • Hero's Downfall - 1BB, Destroys creature or planeswalker
  • Devour in Shadow - BB, Destroy creature and lose life points
  • Harsh Sustenance - 1WB, Deals 1 and gains 1 life per cre
  • Korozda Gorgon - 3BG, Remove +1/+1 to give -1/-1 turn
  • Nevermore - 1WW, Prevents card from being cast
  • Hardened Scales - G, Makes more +1/+1 counters
  • Cathars' Crusade - 3WW, Makes more +1/+1 counters
  • Gift of Immortality - 2W, Protect, Get back ench & this when dies
  • Whispersilk Cloak - 3, Protect, Unblockable and Shroud
  • Zulaport Cutthroat - 1B, When 1 dies, life drain / gain
  • Bow of Nylea - 1GG, Gives my attacking creatures DT, Multiple Utility
  • Spear of Heliod - 1WW, Gives my creatures +1/+1, Destroy creature that damaged me
  • Cauldron of Souls - 5, Protect, Tap to give creatures persist [Can double LTBs]
  • Sigil of the Empty Throne - 3WW, Creates tokens
  • Elixir of Immortality - 1, Recursion, Recycle graveyard & gain life
  • Overwhelming Stampede - 3GG, Gives army +X/+X and Trample, X is max P
  • Fresh Meat - 3G, Replaces turn's lost creatures with 3/3s
  • Gleam of Authority - 1w, Bolsters, Makes something huge
  • Library of Leng - 1, No max hand size, Control over discards
  • Harsh Sustenance - 1WB, Deals 1 and gains 1 life per creature
    ---------- Will probably cut off here. ----------
  • Rootborn Defenses - 2W, Makes my creatures indestructible for turn, Populate
  • Indestructibility - 3W, Protect, Makes enchanted indestructible
  • Overrun - 2GGG, Gives army +3/+3 and Trample
  • Prowler's Helm - 2, Mostly unblockable
  • Blind Obedience - 1W, Slows opponent, Extort
  • Ogre Slumlord - 3BB, When another nontoken dies, get a 1/1
  • Gutter Grime - 4G, When your nontoken dies, get token
  • Dark Privilege - 1B, Protect, Sac 1 to regen enchanted
  • Snake Umbra - 2G, Protect, When damages draw 1, Totem Armor
  • Noxious Revival - G, Recursion, Get 1 card back
  • Faith's Reward - 3W, Recursion, Put turn's lost cards on field
  • Feldon's Cane - 1, Recursion, Recycle graveyard


    Tutorial

    The following is an excellent tutorial that I ran across. It goes over a ton of stuff that Ghave can do (including extensive explanations and examples) and gives a great list showing how it can all come together with balance. My deck is more kitchen-table casual in nature, so I won't be buying stuff like Doubling Season, but this tutorial is well worth the read, and I highly recommend it.
    deck:ghave-that-bitch-a-combo-3

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    Date added 7 years
    Last updated 3 years
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    2 - 0 Mythic Rares

    26 - 9 Rares

    23 - 3 Uncommons

    22 - 2 Commons

    Cards 100
    Avg. CMC 3.16
    Tokens Angel 4/4 W, Beast 3/3 G, Eldrazi Spawn 0/1 C, Human Cleric 1/1 BW, Insect 1/1 G w/ Flying, Deathtouch, Saproling 1/1 G, Spirit 1/1 W, Zombie 2/2 B
    Folders me, Ghave deck, edh
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