I Don't Remember This Forest Being This Deep...

Modern ReikiDude

SCORE: 36 | 41 COMMENTS | 6878 VIEWS | IN 24 FOLDERS


Sept. 30, 2014

Added Blasting Station and Commune with the Gods. I removed Vinelasher Kudzu and Nylea, God of the Hunt Should play a little smoother.

No problem! That looks great! I've just realized what he problem was with my attempt at this deck: I was limiting myself to Bad Tribal formatting fungus. All I might suugest:

Drop Retraction Helix and Unsummon and replace with 2 more Echoing Truth , 4 Negate , and 2 Mana Leak maybe? Or Spell Pierce perhaps? Swan Song could be really good. Muddle the Mixture is cool, what with transmute, but 2 blue. The BANE of this deck when I made it and this one too I'm sure is noncreature spells like Pyroclasm and Electrickery . They wipe not only your creatures but your lands. Fortunately, restrictive counters are far easier to come by, cheaper, and often really useful and better (save for whatever they can't counter.).

September 10, 2014 5:25 p.m.

Subject134127 says... #2

So many infinite combos in one deck for such a low price! I'd run more unsummon so you have more chance to cast the combo safely early, probably in exchange for Vinelasher / Nylea which seem to be the weakest (hardest to cast) version. Also maybe you could consider some tutoring / drawing cards to thin your deck= easier infinite combo.

+1, though I won't play it, I like having friends.

September 29, 2014 6:23 a.m.

Sogatog says... #3

I'd suggest Blasting Station for infinite damage, so you won't even need to get Sporemound off the field to win. And if you feel like it anyway, you can always sac it. Also comes down turn 2 with a turn 1 Elvish Mystic so it curves perfectly well. I'd also recommend Commune with the Gods to help you dig for Sporemound and Life and Limb since you can't do a thing unless you get both. Also, you could use Sundering Vitae to stop the infinite combo by destroying Life and Limb . You can cast if for free with convoke, so that could help you go off sooner, and you could also use it in response to a Pyroclasm trying to kill off your lands if you had no other choice.

September 29, 2014 6:45 a.m.

Sogatog says... #4

Also, I'd disagree on Echoing Truth being the way to go. It's better if you're bouncing your opponents things, but that's not the priority, is it? Going with more 1 mana bounce instants means you won't have to delay going off a turn until you have enough mana quite as often, and as this is already slow for a combo deck, I don't think you can afford that delay.

September 29, 2014 6:50 a.m.

syggsally says... #5

I must just be stupid but can you break down the combo a little more in detail? I don't get how it works. Thanks!

September 29, 2014 10:41 a.m.

Subject134127 says... #6

@syggsally, Life & Limb makes every saproling a land & vice versa. Sporemound makes a saproling spawn when a land enters the battlefield. But the saproling is a land too, so it spawns another saproling etc. into infinity. Combine with other effects of 'creature or land enters the battlefield', and a card to end it before the end of time itself and you have a win.

September 29, 2014 10:46 a.m.

syggsally says... #7

Ohhhh okay, reading it that way makes sense to me. Sweet man. And thanks.

September 29, 2014 2:42 p.m.

Sogatog says... #8

Come to think of it, Essence Warden would be a cheaper way to get infinite life if Courser of Kruphix is too slow for your taste.

September 29, 2014 3:53 p.m.