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Hungry Hellions, Yummy Goblins

Casual Hellion Mono-Red Sacrifice Tokens

coolestardude


You and your goblin army have been hired for one of your best-paying jobs ever: pet-sitting!

One problem, the pets are hellions. Who even uses hellions? You guys forgot to stop by Walmart on the way, so now you can't feed them with anything but yourselves!

Good luck!


~You probably got the gist of the deck by now. Spam goblins, keep them alive(by taking damage and not sacking them unless necessary), then summon a buff-freaking fire worm of death.

~This deck has been polished to be more reliable. If you go first, you can get a 14/14 by turn 4 via devouring hellion.

~When using Tormenting Voice or Thrill of Possibility, try to discard an expensive card you cant use in the next two turns, or discard a land if you already have 5-7 on the field. Discarding right of flame can also give you a buff to another right of flame you gain later(though its better to just cast two on the same turn and get 5 mana)

~If you attack with an Inferno Hellion and it survives, use your second main phase to summon a devour boi and eat him(with other goblin snacks) before he pops out of existence.

~Cast claim the firstborn to steal an enemy and then eat them promptly

~Hellions will MUCH rather have goblin meat than zombie meat

~Caldera or Devouring Hellion? If you are given an option, choose one depending on the situation. The Devouring Hellion is MUCH stronger and can turn 3 tokens into an 8/8, but it does not have trample which is a problem against cramped battlefields. The Caldera Hellion has a 1:1 omnom to +1/+1 ratio, but entering the battlefield deals 3 damage to every creature. This means that even against tokens that have field buffs, the caldera will wipe most of them out simply by entering the field, clearing a path for your trample-less friends.

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