"Breathe, dragons; you are inheritors ruling the wreck of the First World's destruction." - Elegy for the First World

As a life long fan of D&D since back when it was AD&D, when I found out about the D&D Adventures in the Forgotten Realms set I knew I wanted to build a Dungeons & Dragons deck. That plan evolved into two decks: A dungeons deck (Dungeon of the Necromancer) and a dragons deck (this one). What I've come up with is a flavorful, high-powered casual dragon combo deck that has become one of my favorite decks.

Timmy, Johnny, & Spike (& Vorthos)!

They say there are three kinds of magic players: Timmy, Johnny, and Spike. I'm definitely all three, and this deck scratches the itch for each type. Big dragons appeals to my Timmy, Power Gamer side. The Johnny, Combo Player in me loves the powerful synergies and explosive combos in the deck. The Spike, Tournament Grinder in me loves the access to all of the powerful support cards and interaction that 5 colors affords. And then on the aesthetic side, the Vorthos player in me loves all of the rich D&D flavor afforded by playing dragons who have actually been in some of my most memorable D&D sessions, like Old Gnawbone, Klauth, Iymrith, and even Tiamat herself! I'm also playing four of the Saturday Morning D&D Secret Lair cards, since I grew up watching that show in the early 80s, and Tiamat was a big part of it.

The Rise of Tiamat!

"Breathe, dragons; sing of her freedom--Tiamat loosed from her prison of torment!" - Elegy for the First World

I'm going to make a controversial statement here: Tiamat is a more powerful Dragon commander than The Ur-Dragon

There, I said it. Here's why: ultimately, Tiamat and the Ur-Dragon are very different decks. The Ur-Dragon wants to reduce the cost of dragons with his immanence ability, whereas Tiamat will tutor up the 5 exact dragons you want. If you want to play a deck that is full of all kinds of dragons that you plan to ramp into and cast, then the Ur-Dragon is the better commander. If you want to build a very interactive, dragon combo deck that is going to cheat in a smaller group of choice dragons, Tiamat is better. And that's what we're doing here. We're only running around a 15 or so dragons, and we are very particular about the exact dragons for the task at hand. Our plan is to cheat them in, so we don't need the Ur-Dragon's immanence ability from the command zone, but we still want him in the 99 for the card draw engine that he provides when he's on the battlefield.

In other words, the Ur-Dragon plays as a powerful, traditional dragon tribal deck. Tiamat is a dragon combo deck.

But of course it isn't just a question of power. What better commander for a D&D Dragons deck than Tiamat? And so let us amass a vast hoard of treasure for the Dragon Goddess of Greed! Let us summon The Avaricious One and her cohort from her prison in the Nine Hells! All hail the Great Chromatic Dragon!

Tyranny of Dragons!

"Naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire..." - Chronicle of Years to Come, translated by Wyrmspeaker Severin Silrajin of the Cult of the Dragon

The fastest line that I've come up with is to find Defense of the Heart to get Jodah, Archmage Eternal + Morophon, the Boundless (though Tooth and Nail works to find them as well). From there you can cast Tiamat for free from the command zone and tutor up Karrthus, Tyrant of Jund, Old Gnawbone, Hellkite Tyrant, Terror of the Peaks, and The Ur-Dragon, then cast them for free and attack with them all immediately thanks to the haste from Karrthus. This will give you a bunch of direct damage from Terror of the Peaks, tons of treasure from Old Gnawbone to win on your upkeep with Hellkite Tyrant, and a refilled hand from Ur-Dragon to protect your board. If you already have any of those in your hand get Lathliss, the Dragon Queen, which will give you much more damage from Terror of the Peaks, much more treasure from Old Gnawbone, much more draw from Ur Dragon, and much more combat damage potential. In place of one of those dragons you can get Moritte of the Frost, copy Tiamat to search 5 more dragons and sacrifice the original Tiamat to the legend rule, cast Tiamat again paying only the commander tax, and search out the rest of the dragons in the deck. It is very possible from here to immediately draw into Torment of Hailfire, which, with all of that treasure, should allow us to finish off anyone we haven't killed this turn and win on the spot.

This is a high-powered casual deck for high-powered casual pods. It isn't a cEDH deck, and the main goal is to have fun and make big plays with dragons. Winning is not the most important thing. And so sometimes (often) using Defense of the Heart to go straight for the win doesn't feel like the most fun play. Usually getting something like The Ur-Dragon and Karrthus, Tyrant of Jund is still extremely powerful but will let the game continue for a few more turns and I'll go for that line instead. Tiamat is powerful enough to play with her prey a bit before killing them. In short, this means the deck is somewhat scalable to the power level of the pod you're playing in.

If we are struggling to find Defense of the Heart, then we've a contingency plan: Generally the contingency plan is to ramp into Tiamat, tutor up dragons that make a lot of mana like Klauth, Unrivaled Ancient, The Ur-Dragon, Beledros Witherbloom, Goldspan Dragon, and Old Gnawbone. Next turn cast Klauth, attacking for 11 between him and Tiamat to make 11 mana to use to play out the rest of the dragons in your hand. There's also an infinite damage combo: Bladewing the Risen + Moritte of the Frost + Terror of the Peaks . This combo will also work with Dragon Tempest in place of Terror of the Peaks.

Lots of treasure generation serves as ramp to cast our dragons, but it also lends itself to alternate wincons with Hellkite Tyrant or Revel in Riches, or we can dump it into a big Torment of Hailfire.

Cheap-to-free counterspells and protection like Heroic Intervention are a must. Everyone left alive is going to be desperate to wipe the board ASAP as soon as we summon our draconic horde! Heroic Intervention type effects are generally preferable to counters, since they will turn our opponents board wipes to our advantage.

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Updates Add


33% Casual

67% Competitive

Top Ranked
Date added 10 months
Last updated 1 week
Key combos

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

61 - 0 Rares

9 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.70
Tokens Bird 2/2 U, Dragon 5/5 R, Food, Pest 1/1 BG, Treasure
Folders Uncategorized, Decks that I like, Cool, tiamat, Cool, tri deck, Others, Cool-ass Decks, EDH, Casual Decks, See all 29
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Revision 45 See all

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+1 Void Rend main