Hanna: Tunnel Vision

Commander / EDH KDMG

SCORE: 18 | 7 COMMENTS | 2808 VIEWS | IN 8 FOLDERS


Card upgrades and changes —Oct. 13, 2019

Changes:

This deck has always been on the competitive side, and one of its weaknesses was the lack of free counters. This was shored up by Pact of Negation which was good, but for a control deck there's one counter that is super important, Force of Will. I sold a decent amount of cards since I've been playing less magic while at college, so I decided to turn that sale into more upgrades for this deck.

Firstly the lands. I added some more fetches, which had been sitting in my dusty modern deck. I added Irrigated Farmland as another fetch target/cycling land so there's another card with some Crucible of Worlds synergy. I actually added Hall of Heliod's Generosity after it came out, but I forgot to update this list.

I added Echo of Eons at the same time, since having two Timetwister is better than having just one. I haven't missed Emergency Powers yet. This kind of lead to my choice to remove Commit / Memory for Force of Will. Two Twisters had been a good number for a long time, and a counter/twister seemed like a good addition. Problem is Commit / Memory is 4 mana, and Commit / Memory has now been replaced by Echo of Eons.

I've been playing Ponder over Brainstorm for a long time, since I didn't used to play fetchlands, so my number of shuffle effects were all incredibly low. Now I have plenty of fetches to abuse Brainstorm, which I have signed by Chris Rush.

Teferi's Protection is a card that just says "I don't lose this turn". I was avoiding adding it for a while because it was kinda expensive, kinda bullshit, and potentially a dead card. It was hard to find an obvious change for it, and I reasoned out that while Detention Sphere can save me after infinite tokens come down, Grasp of Fate can't. I don't like cutting spot removal, but I figure maybe I have enough, with counters to supplement

Speaking of counters, Arcane Denial was switched for Dovin's Veto. I mostly want it because I've seen it getting a lot of play and it makes sense. Lots of wincons get hit by Dovin's Veto, and although it is a bit more limited, it's also uncounterable which I think is a good enough reason for a change. Torrential Gearhulk was finally upgraded into a Snapcaster Mage (Schnellzauberer in german). I do still really like gearhulk and want to swap something else out and put it back in because having a second snapcaster is good, and it synergizes with Hanna, Ship's Navigator.

I was going to swap Mind's Dilation for the new card, Verity Circle after seeing it perform well in CEDH videos and such. However I am a fool. I like dilation way more. I could try to argue about how dilation is more likely to get me cards, since players need to cast spells if they want to win the game, but ultimately I am a sucker for effects that steal cards, and I would be hard pressed to take this card out for a card that is better.

I am considering adding Humility, I could see myself taking out some other card for Verity Circle, and I want to get Torrential Gearhulk back into the list. When I do I'll post another update and explain my changes

Optimator says... #1

Awesome deck!

August 11, 2019 1:30 a.m.