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Hand wrecker 2.0

Modern BUG (Sultai)

Angel_Zero


Maybeboard

Sorcery (5)

Enchantment (4)

Planeswalker (1)


revisiting an old deck, the goal is turn three disrupt our opponents hand and then stick an Elder Gargaroth or a planeswalker to close out the game. Bring to Light allows us to access our big hand disruption while ensuring that we aren't running into too many once we have used one because they become dead draws later on. turn three Monomania or Head Games should put our opponent in topdeck mode, they will be left with either one card or literally just a bunch of lands we gave them >:D

Considering Plow Under as well as a means of slowing our opponents down to buy us some time, I'd imagine turn three plow under on the play should be decent.

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Casual

96% Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

17 - 0 Mythic Rares

27 - 0 Rares

13 - 0 Uncommons

Cards 60
Avg. CMC 3.46
Tokens Beast 3/3 G, Nightmare 2/3 UB, Wurm 6/6 G
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