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Guttersnipe Cantrips

Casual Multiplayer RGWU Storm

Flabbyeargh


Sideboard


This deck is made for casual group games. I typically try not to cast to many spells for the first three turns or so in order to keep my hand size up and to keep mana open to deal with threats with lightning bolt or blazing salvo. If you have a bad hand or someone makes you discard, you can cycle through the deck pretty effectively with all of the one mana cantrips. It is very important to get a guttersnipe on the field but i have been able to make it work with two electrostatic fields instead. Once you have the set up work done you should be able to ping for lethal within about three turns.

Overall the deck functions very much like a burn deck for multi player groups. I have found that Guttersnipe can be very weak as a card as the mana cost is to high and it slows the deck down quite a bit. Also being a 2/2 it is very easy to remove with burn. However if you can get one to stick on the board you can potentially pull off very explosve wins. You should be able to deal 8 damage to each opponent on turn 4 by useing only on cast triggers.

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Date added 4 years
Last updated 4 years
Legality

This deck is Casual legal.

Rarity (main - side)

2 - 0 Rares

18 - 8 Uncommons

25 - 7 Commons

Cards 60
Avg. CMC 1.42
Folders feel the burn
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