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Greg Bluehand: Telepath Extraordinaire

Commander / EDH* Mill Mono-Blue Multiplayer Storm

subrosian


Maybeboard

Sorcery (2)

Artifact (1)

Creature (1)

Enchantment (2)

Land (1)

Instant (1)


3+ opponents. 99 cards each. Challenge accepted.

The Storm Mantra: do nothing every turn until you can do everything in one turn

IMPORTANT CARDS:

High Tide + Turnabout / Reality Spasm / Time Spiral / Frantic Search , etc. - Pretty much the only way to get enough mana to win.

Sphinx's Tutelage / Psychic Corrosion - By far the easiest way to mill someone out.

Archaeomancer / Snap - Infinite storm if your islands tap for , infinite mana if Snap costs less or your islands tap for more. Also 'Mancer is just good for facilitating High Tide turns.

Brain Freeze / Mind's Desire - The Storm win conditions.

Laboratory Maniac - Backup win condition if you get infinite Mind's Desire s or if you manage to assemble the infinite mana combo and Trail of Evidence or Blue Sun's Zenith .

Mystical Tutor / Merchant Scroll - Get High Tide and Turnabout .

Long-Term Plans / Intuition - Get other combo pieces like Sphinx's Tutelage , Archaeomancer , Caged Sun , etc.

Sapphire Medallion / Baral, Chief of Compliance / Jace's Sanctum / Primal Amulet   - Make spells cost less.

Fascination / Jace Beleren - Try to convince everyone you're their friend.

AEtherize / Cryptic Command / Engulf the Shore / Cyclonic Rift - Fail to convince everyone they're your friend.

Muddle the Mixture - Get Merchant Scroll to get High Tide , or else grab Reality Spasm if you already have HT, or Snap to combo off with Archaeomancer . Can also grab Cyclonic Rift or Curse of the Swine in a pinch, or even Fascination if you need a mana sink.

Talrand, Sky Summoner - He provides a hefty amount of blockers. I guess maybe if you fizzle a storm turn with him out, you could sometimes win with combat damage? I only did once after an Archaeomancer / Snap turn to get an arbitrary amount of tokens.

Azcanta, the Sunken Ruin / Primal Wellspring - Turns out overpowered utility lands are good with Turnabout effects. Especially Primal Wellspring . Things get out of hand very quickly.

also some counterspells and (A LOT of) card draw, that's the deck

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Casual

99% Competitive

Date added 7 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

27 - 0 Rares

20 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.05
Tokens Boar 2/2 G, Clue, Emblem Jace, Vryn's Prodigy, Frog Lizard 3/3 G
Folders Commander/TL
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