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Working on Junk Greasefang in Pioneer. Breaking in a new format with a fringe, yet competitive, aggro/combo-build. I saw this card and its exploits and immediately started putting it together and profiling it. I think I like where this has play tested; let me know what you think.

Greasefang is the namesake card and she wants vehicles in the graveyard. So, we are in to get her in play and gives us access to graveyard fillers and Esika's Chariot. I have considered and builds for rummaging effects but enjoy the build and ratios; it's a little more of the game style I want to play.
For the Realistic Sequence:

Hand: Greasefang, Parhelion II, Collective Brutality, Grisly Salvage, Traverse, Blooming Marsh, Concealed Courtyard

Turn 1: Play Marsh, Traverse for any basic land

Turn 2: Draw anything, Play Courtyard, Brutality escalating away Parhelion II

Turn 3: Draw anything, Play 3rd land, Greasefang, move to combat, trigger return of Parhelion II, before attacks crew with Greasefang, attack with Parhelion and 2 Angels for 13, return Parhelion to your hand

Turn 4: Draw anything, Play Grisly Salvage, hope to hit something, move to combat, trigger return of something, attack with whatever and the angels for at least 8 (21).

For the Nut Draw, it's really more of nut mill and nut draw:

Hand: Stitcher's Supplier, Can't Stay Away, and 2 lands that access

Turn 1: land, cast Supplier, milling Greasefang, Okiba Boss, Parhelion II, and another card

Turn 2: land, cast Can't Stay Away on Greasefang, move to combat, get Parhelion II, crew, attack, etc.

Seems good!

These are the cards that I have in currently and am evaluating their value:

Maybe:

Peaking effiency at turn 3, Fast Lands ended up feeling the best, Triomes and Scattered Groves let me cycle for value, Channel Lands naturally. Let's talk mana efficiency: T1, T2, T3...
I'm not sure what the Meta is like but, with some research, this is what I've got. I'd like to keep post-board play fairly on main target but cover the combo.
  • Abrupt Decay: Gives our combo an out if a Rest in Peace or something comes down; can't save it but can recover
  • Damping Sphere: Turns off ramp shenanigans
  • Go Blank: Broad disruption
  • Ishkanah, Grafwidow: Alternate win-con/late game value
  • Fateful Absence: Targeted removal
  • Outland Liberator  : Artifact/Enchantment hate
  • Polukranos, Unchained:Alternate win-con/late game value
  • Suggestions

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    55% Casual

    45% Competitive

    Revision 11 See all

    (1 year ago)

    -1 Conqueror's Galleon  Flip maybe
    -1 Weatherlight maybe
    Top Ranked
    • Achieved #34 position overall 1 year ago
    • Achieved #8 position in Pioneer 1 year ago
    Date added 1 year
    Last updated 5 months
    Legality

    This deck is Pioneer legal.

    Rarity (main - side)

    1 - 2 Mythic Rares

    48 - 7 Rares

    4 - 6 Uncommons

    4 - 0 Commons

    Cards 60
    Avg. CMC 2.90
    Tokens Angel 4/4 W w/ Vigilance, Cat 2/2 G, Clue, Copy Clone, Day, Night, Spider 1/2 G
    Folders Fun Creative Decks
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