Honestly I just looked up things that gave negative counters to things or themselves and slapped it together with somethings that I believe could go infinite.

P.S. Most of my magic shop friends have been playing really combo heavy deck so this is my cheap attempt at it.

UPDATE 1/20/2020 So I changed most of this deck adding more sack outlets that let me to do crazier things. Removed most creatures that simply took to long to set up. Most of the cards I feel like synergize really well with undying letting most of these guys go infinite as long as I have a sack outlet. There should be many one card combos and two card combos that you can do to win the game. Whether you ping everyone for 1 damage or swing an infinitely big creature or become a plague and spread negative counter on all other creature, sometimes even on your own. However, I need the commander out to do any of this so protecting him is key. I might take out both Liliana's for the two cards currently in the maybe board.

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95% Casual

Competitive

Revision 3 See all

(3 years ago)

-1 Altar of Dementia main
+1 Grafted Wargear main
-1 Mind's Eye main
+1 Tormod, the Desecrator main
Date added 4 years
Last updated 3 years
Exclude colors WURG
Splash colors B
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

31 - 0 Rares

25 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.65
Tokens Bat 1/1 B, Eldrazi Scion 1/1 C, Elemental 3/1 R, Emblem Liliana, Defiant Necromancer, Insect 1/1 B, Zombie 2/2 B
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