A Glissa decklist that started out with more traitor mechanics, but I dialed those back for both efficiency's sake and so I would have more mechanics to play with.

This deck should prove to be incredibly resilient. Its good against a range of strategies, and can also go for the Voltron win. Its biggest weaknesses are creature-lite decks like Izzet spellslingers, and commander disruption.

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The deck as it is turned out to be insanely resilient. Despite my opponents' best attempts to keep Glissa off the field the deck still wrecked house in a multitude of ways.

A surprising advantage that I didn't even think about is that many of my destruction effects are abilities, not spells, and as such are very difficult for counter decks to deal with without countering a permanent and putting it into my graveyard, where I can easily get it back. Unstable Obelisk does an incredible amount of work, and gets around color protections. This was especially handy vs a Chameleon Colossus one of my opponents played.

Golgari Charm also put in an immense amount of work regenerating my board every time I wiped all nonland permanents. Glissa, the Traitor is a prime target, and having her out will often take the heat off of other important targets. My opponents opted to use removal on her instead of on Overseer of the Damned, whose resulting zombie horde won me the game.

I also managed to pull off a devastating Mindslaver play on the colorless player who had easy sac outlets, fueling Glissa and the Overseer even more.

My most important takeaway is that once the deck gets to 10 mana, you're revved up and good to go. Most of your big lockdown / repeatable control effects are available regularly at 10 mana, and this deck very easily reaches amounts of mana beyond that. Black Market is also an incredible source of mana, and often overlooked for targets that offer more card advantage.

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52% Casual

48% Competitive

Revision 1 See all

(3 years ago)

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

29 - 0 Rares

29 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.76
Tokens Beast 3/3 G, Phyrexian Germ 0/0 B, Servo 1/1 C, Treasure, Zombie 2/2 B
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