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Flickerwisp, Stoneforge Mystic, Urza's Saga. Very good stuff goin on there.

Aside from just winning the game on turn 3 with Stoneforge Mystic putting Kaldra Compleat into play or something, the main idea is to accumulate a high level of value to put you ahead of your opponent and win from there.

One way we get a lot of value is from blink effects. Charming Prince and Flickerwisp can do good things with Solitude and Elite Spellbinder. Aether Vial also lets you use these effects at instant speed and gives good tempo by itself.

The card that generates the most value, though, is Urza's Saga. The construct tokens will usually be fairly large because we have cheap artifacts that stay on the board and there is a variety of good choices for the tutor effect. Between Urza's Saga and Stoneforge Mystic there is going to be equipment all over the place to contend with.

Finally, almost all of our creature cards in the main and sideboard are humans or kor so we play 2 Cavern of Souls because why not?

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Casual

100% Competitive

Date added 3 years
Last updated 1 year
Legality

This deck is Modern legal.

Rarity (main - side)

8 - 1 Mythic Rares

38 - 9 Rares

5 - 4 Uncommons

0 - 1 Commons

Cards 60
Avg. CMC 2.46
Tokens Construct 0/0 C, Illusion */* U, Phyrexian Germ 0/0 B
Folders mono withe, Creative AND Good
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