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efficient Ashaya combo deck on medium budget

Commander / EDH Landfall Mono-Green Tap/Untap Tokens

PeytonManThing


Sideboard

Sorcery (1)

Enchantment (1)

Creature (1)


Maybeboard


Ashaya Combo Deck, meant to be very powerful and efficient, while being at a price that's relatively sane. The maybe deck contains a lot of expensive cards (such as gaea's cradle) that you should add if you have them or proxy them if you want. There's also a lot of other options out there for protecting your combo. I play in a control heavy meta so I have a lot of protection, but you may need less (or more) depending on how interactive vs. how fast your meta is.

The point of this deck is to abuse the way that Ashaya's ability to turn your forests into creatures breaks the game. The main combos are Ashaya, Soul of the Wild + Quirion Ranger and either haste or a dork that taps for 2 or more. Quirion Ranger and Scryb Ranger can bounce themselves to untap a creature, this gives infinite mana (if the creature taps for more than their cost), infinite creature casting and infinite landfall (assuming you can untap a creature for equal to their cost), as Ashaya makes them come in as forest lands. Or Ashaya plus ley weaver or argothian elder, will net you infinite mana and infinite land untapping (they untap a land + themself), or ashaya + hope tender plus a land that taps for 2+. argothian elder plus wirewood lodge plus a land that taps for 2+ also works for infinite mana and land untapping.

The name of the game is win fast and unstoppably. You want to be winning the game by turns 4-6. In a less control heavy meta, you may be able to pull off turn 3 wins. I like to wait until I either know they don't have an answer, have used their answers, or I have plenty of protection (Allosaurus shepherd and Summer's veil are workhorses) before I try to win. I would rather put a city of solitude on the board against a slower meta and assume my opponents won't combo and win and then win next turn than leave Ashaya on the board for a turn. But again, that's just the decks I'm going against, where if I leave Ashaya on the board it's open to getting stolen (which is why we have cards like homeward path) or flipped by Ixidron, which is far worse than simply getting killed. But that's also part of why the deck has Guardian Project. If they want to try to steal or destroy Ashaya, you may be able to simply sac Ashaya for the card draw. The deck is fun and very fast, but not particularly casual friendly, as it will crush most decks.

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Casual

99% Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

40 - 0 Rares

19 - 2 Uncommons

8 - 1 Commons

Cards 100
Avg. CMC 2.23
Tokens Beast 3/3 G, Clue, Ooze */* G, Wurm 6/6 G, Zombie 2/2 B
Folders Multani / Molimo Land Avatar EDH
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