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Duel Commander: Simic Mutology

Duel Commander

justineiji


Ravnica Guilds Duel Commanders
Simic Mutology

 photo Photo8-30-1480102AM.jpg

With the Simic Mutology duel commander deck, youll experiment with creating bigger, weirder, nastier monsters. Theyll experiment with smashing your opponent. Youll wind up with a bunch of fliers or a gang of gigantic creaturesor both!

The deck features 3 Simic mechanics: Graft, Evolve and Proliferate. The deck also features cards that Level Up.

One of the best early plays is to get Vigean Hydropon on the table. Such a tactic may seem strange, since this creature cant attack or block. However, its graft ability can make each of your next five creatures bigger! In fact, this deck is all about the graft ability. Your creatures with graft can give their +1/+1 counters to other creatures, and their abilities affect creatures that have +1/+1 counters on them.

The Simic Combine is always evolvingliterally! The evolve mechanic means your creatures are constantly growing into new and unusual forms. A creature with evolve gets a +1/+1 counter if a larger creature (meaning it has a greater power or a greater toughness) enters the battlefield under your control. After enough evolutions, even the smallest creatures, like Cloudfin Raptor and Fathom Mage, can sit on top of the food chain.

Proliferate is an ability that allows you to add counters to permanents and players that have them. A single -1/-1 or +1/+1 counter will soon become a real nightmare for careless opponents as you use Contagion Engine to your advantage.

Creatures with the new level up keyword, like Lighthouse Chronologist, can become larger or acquire new abilities for a small investment of mana.

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Date added 9 years
Last updated 9 years
Legality

This deck is Duel Commander legal.

Rarity (main - side)

3 - 0 Mythic Rares

28 - 0 Rares

23 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.34
Tokens Frog Lizard 3/3 G, Snake 1/1 G
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