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Dig for Fire 2.0 (Twiddle Storm)

Modern Combo Storm UR (Izzet)

Wizard_of_the_Broke


Sideboard


Maybeboard


So don't get me wrong, UR Gifts Storm is great, I'm a fan, and don't think there's anything wrong with that deck. However, I think there's a possibility that this version of UR Storm, which has a little bit of play, could be more resilient, and therefore better in a slightly slower meta.

How it works: Drop a Lotus Field or find one using cantrips or Tolaria West. Twiddle it. Make mana. Repeat a bunch, especially by splicing Psychic Puppetry onto the Arcane spells. Cast cantrips, keep digging, cast Past in Flames, repeat eveything you want, drop Grapeshot. Frequently produces turn 3 wins.

Some thoughts on card choices: I like Tolaria West more than Sylvan Scrying. Scrying is potentially faster, but Tolaria is way harder to counter, and it's way easier to fit a 3-of in the deck, which doesn't play Gifts Ungiven, so it constantly needs fuel to keep digging and find win conditions. Finding space for things other than cantrips and Twiddles in this deck is difficult, since it needs more land than Gifts Storm, and again, needs the redundancy to keep going and not fizzle often. I saw a 1-of Pact of Negation in another list somewhere and realized it belonged here. Have been running it in Storm for years. Here, it's all the better because Tolaria can tutor for it. Protects the combo from counters. Worse than counters though, are Damping Sphere and Blood Moon, which are seeing a lot of play. Echoing Truth is a good answer, but it's only a 1-of with Merchant Scroll potentially being able to find it (Scroll is also in there to potentially find Puppetry, Pact, or Ideas Unbound when needed, or other answers after boarding). I think the key to this deck working better than Gifts Storm is being able to consistently answer those two bogeys without using many main deck slots.

My sideboard is really just a draft of ideas. There are plenty of better concepts out there for alternative wincons. Very open to ideas and analysis here.

Suggestions

Updates Add

Trying out Evermind in this deck. It is one of the weirdest cards ever printed.

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Casual

95% Competitive

Revision 3 See all

(3 years ago)

-1 Evermind main
+1 Peer Through Depths main
-1 Sleight of Hand main
+1 Spirebluff Canal main
+2 Sylvan Scrying main
-1 Tolaria West main
-1 Twiddle main
Date added 3 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

15 - 5 Rares

9 - 2 Uncommons

29 - 8 Commons

Cards 60
Avg. CMC 1.59
Tokens Goblin 1/1 R
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