Maybeboard

Creature (12)

Sorcery (1)

Land (4)

Instant (8)

Enchantment (1)


This is very much a fun deck, and it used to be BU, but I found the B wasn't adding enough control to keep me alive. It was usually 1 or even 2 turns too slow. I'm hoping a heavier counterspell shell will help keep this alive long enough to eek out the odd win.

Trying out Umbilicus to reinforce the full hand, combined with Reality Strobe an opponent is likely to be in trouble if I just get some of those up and running.

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Well, having tested this out a bit, it's indeed completely janky and rarely wins, but it is fun enough to play when it gets close to a win.

I've noticed that I rarely have a full hand, so Kefnet is usually a dead card, since I'm either countering stuff every turn (since I'm feeding their hand each time) or playing vises/mines/folios, so Kefnet and the Tower are usually useless drops.

To make the deck stronger, obviously some 1 mana counters would be nice (and still budget), but I think I need more vises in here atm, but vises are way less printed than racks, since vises are way more annoying to competitive players who love full hands. So, maybe some Trinket Mage or something?

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Casual

94% Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is Legacy legal.

Rarity (main - side)

14 - 0 Rares

12 - 0 Uncommons

17 - 0 Commons

Cards 60
Avg. CMC 2.64
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