"Derevi Wizardball"

**Prototype**

Yeah, I know this looks weird, but hear me out. According to Hoyle, Derevi plays all the usual prison staples with particular focus on tax effects. These pieces are very powerful when assembled early, but their performance drops rapidly as the game goes on. This is because most players use their mulligan to posture the most explosive opening as possible. Playing all your fast mana through a T1 [[Sphere of Resistance]] is much harder than navigating a Sphere *after* you've got all that mana on the table. Moral of the story is that taxes are really good early, less good later. Beyond that, all those tax effects disrupt your own spells. This incentivizes avoiding interactions via instant spells to instead focus on slamming as many stax pieces as you can as early as possible. Thus, typical Derevi builds are all in on speed of stax assembly. If you get there fast, great, you're probably going to win. If you don't, well, you're probably not. Wizardball is a somewhat novel approach at Derevi, aimed at addressing the shortcomings of existing approaches by leveraging tap effects as the main method of interaction. * Derevi is well known for excelling at exploiting tap/untap effects. The more creatures you have, the more flexibility and power you've got access to. Creatures serve both as targets of untapping and as outlets for generating untaps so they naturally form the foundation of the list. * Wizard tribal winds up lending itself to this model surprisingly well. [[Azami, Lady of Scrolls]] turns all your wizards into draw sources, no haste required. [[Patron Wizard]] and [[Voidmage Prodigy]] turn all your wizards into counterspells, also no haste required. * Having your draw and counter suite present on the table means that you have ongoing deterrents available that double as card advantage if unused. * The envolope is pushed further with [[Seedborn Muse]] and [[Quest for Renewal]] for control and [[Intruder Alarm]] and [[Paradox Engine]] as a combo engine. * Aside from all of your wizards potentially being draw sources and counterspells, they also tend to have interesting powers printed on them like: [[Aven Mindcensor]], [[Jace's Archivist]], [[Magus of the Unseen]], [[Magus of the Candelabra]], [[Sylvan Safekeeper]] and more. * [[Laboratory Maniac]] wins off any of the myriad ways to draw your deck. * [[Stonybrook Schoolmaster]] is bonkers with [[Patron Wizard]] or [[Azami, Lady of Scrolls]] and wins outright if you have [[Intruder Alarm]] or [[Earthcraft]]. * [[Teferi, Mage of Zhalfir]] is superb during combat. Swing with your team and divide the untaps between draw effects and mana (like [[Nykthos, Shrine to Nyx]]) then cast everything you draw at instant speed and with assurance that your opponents can't cast spells to interact. * [[Sakashima, the Impostor]] is loaded. Copy Derevi to double up on triggers. Copy [[Sanctum Prelate]] or [[Meddling Mage]] or [[Phyrexian Revoker]] if you're having trouble naming just one thing. The self bounce is very relevant to change as the need arises. Hate having your [[Yisan, the Wander Bard]] all stacked? Copy him with Sakashima and run another line. * Speaking of [[Yisan, the Wanderer Bard]], as usual he does lots of work. My favorite line is [[Sylvan Safekeeper]], [[Gaddock Teeg]], [[Sanctum Prelate]] [cmc 2], [[Sakashima, the Imposter]] as Sanctum Prelate [cmc 3], [[Teferi, Mage of Zhalfir]]. Obviously there's great flexibility to deal with many situations. * [[Wild Growth]] and [[Utopia Sprawl]] serve a similar role to dorks in that having one in your opening hand generally implies a T2 Derevi. They don't die to wraths and will only rarely be the target of removal, so they tend to stick. They also wind up playing very well into the whole exploiting untaps plan, i.e., they wind up being good for the same reasons [[Bloom Tender]], [[Gaea's Cradle]], and [[Nykthos, Shrine to Nyx]] are good. * [[Candelabra of Tawnos]] and [[Magus of the Candelabra]] play a pivotal role in mana fixing. Yes, the ability to reuse Cradle, Nykthos, etc is great, but more importantly, you get the ability to translate between green and blue mana. Given the density of U symbols in the list, having a means to convert all the G into U is crucial. * [[Earthcraft]] fills a similar role to the Candelabras. Yes it has a pretty [[Stonybrook Schoolmaster]] interaction, but turning all your creatures into mana dorks that can generate G or U has a phenomenal impact on consistency. The conspicuous number of basic lands in the list serves to afford better synergy along this line. More to come as refinements materialize.
Score 77
User LabManiac_cobblepott
Format Commander / EDH*
Cards 100
Date March 11, 2017, 12:10 p.m.

Main (100)

1x Alchemist's Refuge
1x Arbor Elf
1x Archon of Valor's Reach
1x Arid Mesa
1x Aven Mindcensor
1x Azami, Lady of Scrolls
1x Back to Basics
1x Birds of Paradise
1x Bloom Tender
1x Brainstorm
1x Breeding Pool
1x Carpet of Flowers
1x Chalice of the Void
1x Chord of Calling
1x Command Tower
1x Compost
1x Crop Rotation
1x Cyclonic Rift
1x Delay
1x Derevi, Empyrial Tactician
1x Dryad Militant
1x Earthcraft
1x Edric, Spymaster of Trest
1x Eladamri's Call
1x Eldritch Evolution
1x Elesh Norn, Grand Cenobite
1x Enlightened Tutor
1x Ethersworn Canonist
1x Flooded Strand
1x Flusterstorm
1x Force of Will
4x Forest
1x Gaddock Teeg
1x Gaea's Cradle
1x Gilded Drake
1x Green Sun's Zenith
1x Hallowed Fountain
1x Intruder Alarm
4x Island
1x Jace's Archivist
1x Kataki, War's Wage
1x Leonin Arbiter
1x Linvala, Keeper of Silence
1x Lotus Petal
1x Loyal Retainers
1x Mana Crypt
1x Marsh Flats
1x Mental Misstep
1x Misty Rainforest
1x Mystic Remora
1x Mystical Tutor
1x Nature's Claim
1x Nykthos, Shrine to Nyx
1x Patron Wizard
1x Plains
1x Polluted Delta
1x Qasali Pridemage
1x Quirion Ranger
1x Reconnaissance
1x Rest in Peace
1x Root Maze
1x Sakashima the Impostor
1x Sanctum Prelate
1x Savannah
1x Scalding Tarn
1x Seedborn Muse
1x Sensei's Divining Top
1x Shapers' Sanctuary
1x Spirit of the Labyrinth
1x Stasis
1x Static Orb
1x Stony Silence
1x Survival of the Fittest
1x Swan Song
1x Swords to Plowshares
1x Sylvan Library
1x Sylvan Safekeeper
1x Teferi, Mage of Zhalfir
1x Temple Garden
1x Thalia, Guardian of Thraben
1x Thrasios, Triton Hero
1x Timetwister
1x Tropical Island
1x Tundra
1x Utopia Sprawl
1x Verdant Catacombs
1x Weathered Wayfarer
1x Wild Growth
1x Windfall
1x Windswept Heath
1x Winter Orb
1x Wooded Foothills
1x Worldly Tutor
1x Yisan, the Wanderer Bard

Sideboard (0)

  • None
  • Maybeboard (1

    1x Recruiter of the Guard