Daretti, King of Scrap

Commander / EDH* DarettiFan

SCORE: 53 | 13 COMMENTS | 12124 VIEWS | IN 25 FOLDERS


I have to confess ... —June 1, 2018

First things first: I decided to not include Jhoira's Familiar. His 4 CMC really makes it difficult to find a spot for him in the deck. However, my original cut for him Oracle's Vault also doesn't feel that great anymore. So I eventually decided to put a card in I wanted to include for a long time: The Chain Veil. It supports the win condition of getting the emblem out, works well with untap effects and makes it so you can cheat artifacts from your hand right into play with Daretti.

The other thing I have to confess is that I actually included Winter Orb. Yes, it's done this deck has a stax piece. I'm not proud of myself but I couldn't help myself. I cut Smuggler's Copter for it because I had it out so often without being able to crew him that he was just a pitch for looting effects to me.

I'm also testing to reinclude Unstable Obelisk for Junk Diver as a way to better deal with enchantments and planeswalkers.

Also some new foils made it into the list and the new Goblin Welder artwork which I aquired some time ago made into tappedout finally.

Breakdown:

CRUDMUFFINZ says... #1

Is Thran Temporal Gateway at least decent here? It doesn't really work with the reanimation theme, but it could be a good way to get around a meta full of graveyard hate.

May 2, 2018 4:35 p.m.

DarettiFan says... #2

First of all in my playgroup meta there are no Rest in Peaces or Leyline of the Voids so there is no need to panic about graveyard hate since this list is absolutely able to win against a early/mid game one-time removal like Tormod's Crypt or Relic of Progenitus.

Thran Temporal Gateway is bound to too many premisses to work: Say you draw it like turn 6. You play this for , wait a turn, now you need at least 1 of only 16 artifact spells IN HAND that cost or more (including Metalwork Colossus which usually costs less than 5). That means this card only interacts with 16% of your deck from the beginning. The other problem is: you most likeley already dumped your Wurmcoil Engine, Mindslaver or Darksteel Forge into your yard on turns 4 and 5. That renders the Gateway useless since those artifacts will most likely never see your hand again. And the later you draw this card the more useless it will become since you will have more and more expensive artifacts already in your graveyard.

Sorry if that was a bit too extensively. I mean this card has a lot of pros and cons and does work fine in like superfriends. But I think it's a dead card for artifact decks more often than not.

May 3, 2018 6:23 a.m. Edited.