Damia, Competitor of StoneGold buys death, death earn's goldPurpose: Control board state and combo off or finish with damageStrategy: Ramp early, stabilize with control, go ham with creaturesMeta: is half casual half competitiveIntroduction: This is a competitive deck that wants to explode. Ill aim to ramp early and get out my utility creatures. Next phase will deploy control tactics while I determine the best route to win. Several options to abuse Deadeye Navigator. Primary goal is for Deadeye and Palinchron will provide unlimited mana. Although I can pair Deadeye with Massacre Wurm to remove creatures or Thragtusk if my life gets lower then I care for.

Categories: Lando Bayou, Tropical Island and Underground Sea. The Original duels are some of the best lands in Magic. These should always be used if you have them.o Breeding Pool, Overgrown Tomb and Watery Grave. The Shock lands are fantastic. You hopefully wont have to take the damage often, but 2 life is worth it if youre in need.o Drowned Catacomb, Hinterland Harbor and Woodland Cemetery. The Check lands hardly ever penalize when running the above lands.o Misty Rainforest, Polluted Delta and Verdant Catacombs. Fetch lands, need I say more?o Flooded Grove, Sunken Ruins and Twilight Mire. The Filter lands are great for mana fixing and can help you when struggling for some colors. o Ancient Tomb, Cabal Coffers, Gaea's Cradle and Nykthos, Shrine to Nyx. These lands generally produce more than one mana each and help you ramp.o Alchemist's Refuge, Boseiju, Who Shelters All, Cavern of Souls, Urborg, Tomb of Yawgmoth, Volrath's Stronghold and Yavimaya Hollow. These are great utility lands and help ensure you can play the cards you need. o Command Tower, Reflecting Pool, Reliquary Tower, Strip Mine and Wasteland. These are commander staples and should be used in nearly every deck. Rampo Azusa, Lost but Seeking, Burgeoning, Exploration and Oracle of Mul Daya. Everybody enjoys playing extra lands right?o Cultivate, Realms Uncharted and Tempt with Discovery. Need to find a land, these will help you do that. o Birds of Paradise, Chromatic Lantern and Lotus Cobra. Need help with your colors, dont worry, thats what these cards are for.o Mana Crypt and Sol Ring. Staples. Utilityo Asceticism, Kira, Great Glass-Spinner and Lightning Greaves. In case youre in a vulnerable spot, these will help protect you. o Clever Impersonator and Phyrexian Metamorph. Clones are always useful. Jealous of another players cards, have one for yourself.o Demonic Tutor, Fauna Shaman, Intuition, Mystical Teachings, Mystical Tutor, Survival of the Fittest and Vampiric Tutor. Tutors can get you the card you need, when you need it. Ive put in an ample amount of them so a tutor is always around the corner. o Crucible of Worlds, Eternal Witness, Reanimate, Sheoldred, Whispering One, Snapcaster Mage and Yawgmoth's Will. Whether its lands creatures or spells, these will do the trick.o Consecrated Sphinx, Lim-Dul's Vault and Necropotence. These are some of my main draw spells, and of course Damia herself. o Beast Within, Cyclonic Rift, Damnation, Hero's Downfall, Krosan Grip and Toxic Deluge. See something you dont like, these will remove it in a jiffy. o Counterspell, Cryptic Command, Dissolve, Force of Will, Mana Leak, Muddle the Mixture, Pact of Negation and Stifle. Counter spells are fun, unless youre on the receiving end of them. Creatureso Deadeye Navigator. This is one of the most important cards in the deck. He protects your creatures, and is very hard to deal with. o Massacre Wurm. Wipes away you opponents small pesky creatures, the life drain is a plus too. o Oracle of Mul Daya. Must include in every green deck.o Palinchron. One of the nest ways to go infinite with your mana, when set up properly. o Rune-Scarred Demon. Tutor on a stick, cant be beat.o Seedborn Muse. Untaps your permanents, will always make your opponents hesitate. o Teferi, Mage of Zhalfir. Always aggravating to opponents, plus the flash so they never see it coming. o Venser, Shaper Savant. A bounce or counter spell on a stick.o Vorinclex, Voice of Hunger. Shuts down opponents lands, and doubles yours. If this guy is out, youre very likely to win. WinCono Villainous Wealth. I just want to cast this one time, please wont someone let me?

Apologize about the poor formatting, still trying to fix it.

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Date added 7 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

64 - 0 Rares

10 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens Beast 3/3 G, Bird 2/2 U
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