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Current Scarab God Deck

Commander / EDH

brownie200172


This is my current Scarab god deck. The objective of the deck is to mill the opponents and steal stuff from their graveyards to provide a strong army to attack with or to take advantage of abilities that the opponents creatures have. The eldrazi are there to put stuff from exile back into the graveyard to be able to be able to use a great ability again. Feel free to comment to tell me what I can change and give me some different card suggestions.

Suggestions

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I added Navigator's Ruin, Memory Plunder, Dimir Aqueduct, Command Tower, Vivid Creek, Grixis Panorama, Fellwar Stone, Jwar Isle Refuge, Vivid Marsh, Exotic Orchard, Corpse Augur, Darksteel Ingot, Shadowmage Infiltrator, Kindered Dominance, Temple of the False God, Arcanis the Omnipotent, Worn Powerstone, Terramorphic Expanse, Vela the Night-Clad, Apprentice Necromancer, Spelltwine, Havengul Lich, Commander's Sphere, Dictate of Erebos, Vindictive Lich, Taigam, Sidisi's Hand. I have removed 5 Islands, 5 swamps, Altar's Reap, Miasmic Mummy, Returned Reveler, Vile Rebirth, Zombie Outlander, Vedalken Ghoul, Contagious Nim, Black Cat, Hunted Ghoul, Highborn Ghoul, Rotting Rats, Tragic Lesson, Marauding Boneslasher, Spellweaver Eternal, Returned Centaur.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

28 - 0 Rares

22 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Copy Clone, Manifest 2/2 C, Zombie 2/2 B
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