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ATRAXA | Enchantress/Voltron-Build | + PRIMER

Commander / EDH Combo Enchantment Four Color GWUB Infect Voltron


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The first reason is: i love her Artwork! Angel meets Horror.

Atraxa is a very good choice because, 4/4, flying, vigilance, deathtouch, lifelink for AND proliferate at beginning of my End Step.

She´s a good Commander for playing on Commander-Damage (Voltron) and insane in a +1/+1 Counter Build. Also good for Builds like Infect, Stax and Superfriends.

I´m a Player who like to play 2/3-Color-Decks because, i cant get more trouble with fixing on my Manabase.

With Axtraxa i changing my mind and keep her a try. I build her with love and passion.

Manabase & Ramp

A optimized Manabase is realy Important. It can be a deadly Problem if you got mana screwed or cant fix your Colors for Cards in your Hand. This Deck had just 32 Lands. Its important to know if your Starting Hand is keepable or maybe you get some trouble.

I also take care of my Manacurve, a lower Curve for more Actions per Round and a smooth Playstyle.

Its necessary to play Fetch- and also Shocklands like Misty Rainforest that find a Overgrown Tomb/Hallowed Fountain if you need. It fix your Manabase. Dont angry about the lifeloss of Fetch-, Pain- and Horizont-Lands. Atraxa fix it.

Including a Cavern of Souls, make senses - 4 Strong Angels (Combo/Protection) and a Skithiryx, the Blight Dragon as an additional Win Condition - Cavern helps me a lot to bring out my Stuff safe.

Shizo, Death's Storehouse makes my Commander "unblockable" for non Black/Artefact-Creatures and give me an additonal Advantage.

Beside the Lands i pick many good Ramp-Cards like:

Mana Crypt, Sol Ring, Birds of Paradise, Bloom Tender, Noble Hierarch, Carpet of Flowers, Utopia Sprawl, Chromatic Lantern, Smothering Tithe and Mirari's Wake

This Cards give me more Mana per Turn, it makes the Deck faster so i can play more Stuff each Turn. Bloom Tender can bring me if Atraxa is online - sick.

The glorious card:Noble Hierach, Exalted is a good pick in a Voltron Deck beside his Ramp. Strong 1 Drop.

Chromatic Lantern able an nice Manafixing and a good Ramp choice.

Mirari's Wake is to an good choice, it push my Creatures for 1/1 and give me some Mana to finish a Game early as possible.

Win Conditions !!! Attention! This Deck include more then 1 Win Condition !!!


This Deck plays , you dont play! Counterspells like Force of Will, Force of Negation or Mana Drain are very fine anyway, depending on the situation inside a Game there safe your Combos to win a Game or saving your Life from losing a Game.

I build this Deck around Enchantments, Sterling Grove is a realy good choice to protect them. If i can find a Win condition like: Heliod, Sun-Crowned Combo with Walking Ballista - if no one stops me.

Bear Umbra keeps me the Option to react in Turns from my Opponents.

Teferi's Protection turns so many Games for me into a close Win. Helps me a lot against Mill-Combos, Overruns, Discard/Wheel Decks or somthing stupid other Combos like mine.

Avacyn, Angel of Hope for Board Protection. And no one plays Merciless Eviction in his Deck!

Shroud? yes, also me keep Protection with Shalai, Voice of Plenty. Lightning Greaves -> WP.

Destiny Spinner is sick against my other Control- and AntiMagic-Friends.

General Protection for Atraxa:


I decide to play some Tutors for finding my Combos fast as possible.

For Auras:

Cheat in:


I think you know how bad feels a Board-Wipe like Wrath of God or Damnation?

Maybe you need Stuff from your Gravyard? Recurion for Combos or Value-Engines helps to come back into a Game, if its not over.

Draws/Card Advantage

I love Carddraw and Advantage against my Opponents. 11 Cards to get more and more Cards.

Enchantment (Decktyp) based Draw (Its an Enchantment Deck)

Deck include 28 Cards with Enchantment-Type, it makes a solid Carddraw every Time.


Stupid Hand! Get another Cards!

Topdeck Advantage:

Know what you draw and choose what you can draw!.


For Atraxa, Praetors' Voice or Skithiryx, the Blight Dragon:




5 Cards, 3 Spot-Removal with Oko, Thief of Crowns, Force of Vigor and Sword of Sinew and Steel, 2 Boardwipes are also available: Merciless Eviction + Cyclonic Rift.

Infinite Damage/Life: Heliod, Sun-Crowned+Walking Ballista (must cast for 2/2)

Zur, the Gambler: Zur the Enchanter+Diplomatic Immunity or Vanishing

Oracle Instant Win Combo: Thassa's Oracle+Demonic Consultation

OmniTell: Show and Tell+Omniscience

Omniscience Rector: Academy Rector+Spotremoval**+Omniscience

I play many Cheat in Cards and Tutors to keep my Combos fast as possible.


  1. Narset, Enlightened Master
  2. Baral, Chief of Compliance
  3. Erebos, God of the Dead
  4. Aminatou, the Fateshifter
  5. Yuriko, the Tiger's Shadow
  6. The Ur-Dragon
  7. Edgar Markov
  8. Krenko, Mob Boss
  9. Trostani, Selesnya's Voice
  10. The Gitrog Monster
  11. Trostani Discordant
  12. Sisay, Weatherlight Captain
  13. The Locust God
  14. Omnath, Locus of Rage
  15. Zo-Zu the Punisher
  16. Sliver Queen (Its not a Sliver Deck)
  17. The First Sliver
  18. Yidris, Maelstrom Wielder
  19. Kaalia of the Vast
  20. Kess, Dissident Mage
  21. Lyra Dawnbringer
  22. Brago, King Eternal
  23. Lord Windgrace
  24. Atraxa, Praetors' Voice
  25. Zur the Enchanter
  26. Animar, Soul of Elements
  27. Breya, Etherium Shaper
  28. Hapatra, Vizier of Poisons
  29. Marwyn, the Nurturer
  30. Muldrotha, the Gravetide

THE LOCUST GOD | and the Izzet-Gang (Token-Build)

Commander / EDH Vimozahr


YURIKO | Turn´s & Burn´s

Commander / EDH Vimozahr



Updates Add

Add Notes about my Card selection and try to make a little Primer with this Notes (its not done)


Top Ranked
Date added 1 year
Last updated 1 month
Exclude colors R

This deck is Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

53 - 0 Rares

14 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 2.00
Tokens None Treasure, Food
Folders EDH, Uncategorized, Edh decks, EDH decks I like, Uncategorized, My Paper-Decks
Ignored suggestions
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Revision 74 See all

2 months ago)

+1 Soothsaying main
-1 Windfall main