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The deck strategy initiates with the plan to put more lands on the battlefield to get the advantage after a board wipe.

Then the strategy is to use the extra mana to cast powerful spells early, with [Codie, Vociferous Codex] stormy value; the extra mana may be infinite, that's why [Zirda, the Dawnwaker] is here, waiting for [Basalt Monolith] or [Voltaic Construct] (remember she doesn't work with Codie but with his help), [Biomancer's Familiar] or [Kinnan, Bonder Prodigy] may replace Zirda in their own way, [Myr Welder] may backup the monolith or the construct.

A minor strategy is to be have a toolbox, with versatile answers, that's why the wishes are there, and the big sideboard...

The creation of a win conditions is not that of a competitive "all resources to one powerful combo" deck, no ad-nauseam here, it is more fun than that, it has different scenic win conditions:

The first win condition is with lots of zombies from [Field of the Dead] (if it is in the battlefield, [Reshape the Earth] with the help of [Vesuva] brings 20) or [Army of the Damned] (with [Mnemonic Deluge] its 39 zombies!)

The second scenario to win is with Merit Lage ([Dark Depths]), sneaked in with [Thespian Stage] or with infinite mana

The third idea is the infinite mana, bring a huge army of eldrazi with [Spawnsire of Ulamog] or [Wish] for [Jaya's Immolating Inferno], maybe with the help of [Thrasios, Triton Hero] and [Gilded Lotus]

A last win condition is to use opponent creatures, one option is with reanimation the deck has the possibility to craete 4 copies of [Expropiate]!

The deck has its obvious difficulties because Codie's you cant cast spells limitation, cards like [Divergent Transformations] and [ Karn's Temporal Sundering] are also there to get rid of him.

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Casual

96% Competitive