Assemble a rag-tag team of rogues, ninjas, pirates, and wizards. Then indulge in some Coastal Piracy until your Notorious Throng is ready to strike.

The game plan here is to play an early on-hit draw creature and start gaining incremental value through combat. Grow your board state, try not to over commit to the battlefield, and keep up counter magic when you can to avoid blowouts if Tetsuko is killed before blocks. Things start to really pick up after landing a Coastal Piracy effect and a token producer like Master of Waves or Mist-Syndicate Naga. The deck tries wins through combat damage, often with the help of Notorious Throng and/or Quietus Spike.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

35 - 0 Rares

19 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.80
Tokens Bird 2/2 U, Copy Clone, Eldrazi Horror 3/2 C, Elemental 4/4 UR, Faerie Rogue 1/1 B, Squid 1/1 U, Tentacle 1/1 U
Votes
Ignored suggestions
Shared with
Views