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With Arrows Plenty

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Honestly, I feel like I've been on a journey with Catti-brie of Mithral Hall the magic card. At first glance I thought, that's a pretty lame effect, but I've always liked the character from the old Forgotten Realms stories, so how can I make this work? Then after brewing a deck with random cards I had, I came to really appreciate her design. And the key is deathtouch.

Getting Basilisk Collar or another deathtouch giver gidget gives Catti not only the classic fist strike/deathtouch combo, but you also have reach, and you also have that ability to throw around deathtouching damage, which is really great because it doesn't take a tap. The key is to give her counters but not keep counters on her, and I really like the flavor of that play. It's like you are loading up arrows in her quiver and she is tossing them around the field, taking creatures off and out.

Goad effects are really neat here to force attacks and then get their guys hit by Catti-brie of Mithral Hall and there are a few tricks in here to get counters on, or to protect creatures, but for the most part it's pretty straight forward. Green and white should have ramp to keep Catti on the field, protect her, toss around damage, punish and control creature decks. It's an aggressive deck that really wants to be attacking most of the time and getting as many bodies on the field as you can.

Note This deck has really become my favorite after playing it for a few years and doing slight upgrades. There is now enough card draw and interaction in the deck that I never have a dead game, I'm always using my commander, I'm always impacting the board, and the best part for me is that Catti-Brie for me has become an effective aggro commander that doesn't rely on infect or just knocking players out out of nowhere. Everything is there for opponents to interact with, but my deck has enough resilience to dodge removal or to come back after and start up again. I've tried an number of aggro strategies in commander, but this deck has been the one that really felt great to me.

It may not be the most powerful deck in the world, it's just, the fun for me is to be doing things, making attacks, assessing the board and solving the puzzle of where to interact and where not to, and this deck does absolutely everything I want, and does it well : )

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99% Casual

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