As you can see it's mostly build for fun and its not (at least highly-) competetive. There is not much to say about the Deck other than: Ramp in to Cascade into more Ramp/Card Draw to finally overwhelm your Opponent.But seriously, it got some tricks up his sleeve with Top Deck Manipulation in order to make the most out of your Cascade triggers such as Tutors, Jace, the Mind Sculptor , Brainstorm , Scroll Rack and so on. Counterspells are almost exclusively Spells with Options, so you can safely Cascade into them without feeling to embarassed afterwards. (with the exclusion of Mana Drain , because its busted and synergizes well with our high cost Commander and with Spelljack we don't care if our own Commander or any Spell with Cascade is targeted by it to get another roll) We also have Rashmi, Eternities Crafter and Sunbird's Invocation to trigger even more „Cascade“ effects on almost everything else. I've added a little Elemental Synergy most notably Risen Reef if you get it out early on it can be quite the Value Engine since we have a good amount of Elementals in our Deck, naturally. I'm open for new Ideas as long they're not completely restructure my Deck.


Updates Add

Glen Elendra Archmage out since its a bit too slow and I feel like we are set on Countermagic. Nature's Claim in, since its Cheap and tutorable by Spellseeker and in genereal pretty good.


30% Casual

70% Competitive

Date added 1 month
Last updated 2 days

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

49 - 0 Rares

15 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.89
Tokens 0/1 Plant, 3/3 G Token Creature Beast, C Token Artifact Food, 2/2 C Creature Morph, Copy Clone, 3/3 G Token Creature Elephant
Ignored suggestions
Shared with