I built this deck around the idea of killing and sacrificing my own things and having effects that benefit off of that in an aggressive manner - largely to deal damage.

Read the Bones , Sign in Blood , and Underworld Connections are some tools for card draw so I can get to things like Open the Graves and Fiend Artisan more easily and get my engine going. Quest for the Gravelord is important earlier on, but it's only one-time use. Blood Artist and Deathgreeter give me a bit of a health buffer so I can be more safe to spend health drawing cards, and they're very easy to sack when needed. Careless Celebrant , Catalyst Elemental , Crater Elemental , Footlight Fiend , Kathari Bomber , Lightning Skelemental , and Spark Elemental are my completely free nontoken death targets. Vein Drinker and Westvale Abbey   are my two biggest game-ender cards, though several of my other 3-drops can also let me deal quite a bit of damage.

What cards in here seem entirely unnecessary, or somehow outclassed? Are there other cards that would be good that I'm entirely missing? I would guess that the large number of single-copies is a bad sign, but I don't know which ones to consolidate to. I also have no idea what to keep on my sideboard.

(I'm not bothering building this deck in real life and the original version of this was made for casual play, but I wanted to make it legal in some more legitimate format so I figured Modern would be the closest. I had to get rid of Goblin Sharpshooter and High Market to make it legal - and there's not really a lot of good replacements for those, I don't think...)

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Date added 2 years
Last updated 2 years
Exclude colors WUG
Splash colors BR
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

26 - 0 Rares

13 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.56
Tokens Elemental 0/1 R, Goblin 1/1 R, Human Cleric 1/1 BW, Spark Elemental, Zombie 2/2 B, Zombie Giant 5/5 B
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