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Enchantment (2)


So finally Deck Number five of my mono color cicle, mono blue! For Mono Blue I chosed Braids, Conjurer Adept as the Commander for several Reasons, first of all i wished to play a more interactive game through mono blue, in general blue brews tend to cancel all interaction and i personally feel that's barely any fun at all for both the pilot and the opponent's. Second reason is that Braids ability helps to close games fast, it's perfect to use when there is no much time for a long game or the group is willing to play several games and a fast group interaction is needed. As of the theme's used well i made a fair combination of wizard tribal and cheat heavy cmc creatures and artifacts. Some of the more fun wizards to cheat fast into play are Galecaster Colossus; Arcanis, Azami; Patron Wizard and Disciple of the Ring; Wizards that change the timming and pace of the game are Sower of Temptation; Master of Waves and Teferi, Mage of Zhalfir. Other non wizards worth mentioning are Consacrated Sphynx; Tidespout Tyrant and Jin-Gitaxias, Core Augur; including Four Clone Spells betters the inner interaction, but also helps me mimic any good plays my opponents may pull off. other clever high cost non creature artifacts that made the cut are Mindslaver; Knowledge Pool; guilded Lotus; Staff of Nin and Coveted Jewel. Now, the Trick with Braids is that all get to abuse her power. To maximize advantage point i've included Time Warp; Temporal Manipulation and Karn's Temporal Sundering. Note that two of this spells read "target player" as i wrote earlier, it's not about winning; it's more about closing games fast. If another player already has the upper hand, why not give them an extra turn? they will get double activation of braids if they don't kill me first, and ussually that's the case, i might not win but i'm usually the last one to be knocked out. And getting to Choose who Wins a muliplayer is as (or even more) satisfactory as winning the game itself.
To endure harsh momments or to level the playground we have: Engulf the Coast, Polymorphist's Jest and Scourge of Fleets; also Vapor Snag; Reality Shift; Pongify and a few counterspells are there to keep me relevant through the game. As all my brews are somewhat Unique; i'm proud of the final result, and i see it as a Masterpiece itself. Same goes for each of the brews of my Mono-Color Cicle. If you have read all of my comments on each of the Descriptions, i fondly Thank you for Riding along this Experience and I hope checking the Decklist gives you ideas or hints into your very own brews. As Always any comments or Suggestions are Welcomed.

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39% Casual

61% Competitive

Date added 3 years
Last updated 1 year
Exclude colors WBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

33 - 0 Rares

19 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.74
Tokens Ape 3/3 G, Copy Clone, Elemental 1/0 U, Emblem Tezzeret, Artifice Master, Frog Lizard 3/3 G, Manifest 2/2 C, Thopter 1/1 C
Folders Commanders
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