Do you like drawing cards? Do you like imposing minor restrictions on the environment to see what happens? Do you like doing both at the same time? Do you like sunbathing? If the answer to any of those questions is "OH YEAH ABSOLUTELY" then Biosphere 2 is the deck for you.

(Note: This deck is a work in progress. I don't get much time to play and I don't have much money to spend, so I'll be updating this as I finish it up)

We have a very specific manabase need: on turn 1 and on turn 2(turn 2 Tuvasa). As such, our manabase needs some special tuning.
These are an auto-include. If you can afford them, get them.
Again, auto-include. Much cheaper than Shocks, but I recommend owning Shocks before adding Checks.
I don't have any in the list right now, but fast lands are super important as a lot of our crazy costs are only a problem in the first couple turns.
Treva's Ruins is AMAZING. I keep my curve pretty low, so it's not often a problem when I drop Ruins early on.
Lands like Command Tower and Exotic Orchard are really important. I'd include Forbidden Orchard , City of Brass , Mana Confluence and Reflecting Pool if you can afford them.
Skycloud Expanse and Mystic Gate and any land that taps for green and another color(or even just a forest in Skycloud's case) will give us the t1 for a mana dork and the mana needed to cast Tuvasa turn 2. These are must-haves, no exceptions.

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Date added 2 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

33 - 0 Rares

26 - 0 Uncommons

20 - 0 Commons

Cards 99
Avg. CMC 2.40
Tokens City's Blessing, Frog Lizard 3/3 G, Kraken 8/8 U
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