This is my take on a Xenagos deck. I built this deck to be around a power level 7. I avoided using fast mana or infinite combos and tried to keep this deck mostly combat damage based with some fling effects for reach. This deck currently has a win rate of about 28% with the average win turn being 7.5

With 15 ramp spells, the main goal is to ramp as fast as possible, play Xenagos, and the surprise your opponent with a monster creature that’s going to hit HARD. Since Xenagos essentially doubles your creatures power AND GRANTS HASTE, every creature will surprise your opponent since it’ll be able to attack on the turn you play it.

Since Xenagos triggers at the beginning of combat, cards that grant you extra combats are super powerful as well. Scourge of the Throne and Bloodthirster are a double whammy as they’re creatures that can receive the buff while also granting the extra combat. Seize the Day is good too as it has flashback and can be used twice. Post combat, cards like Fling and Kazuul's Fury   can also catch an opponent off guard and finish them off.

If you like my take on Xenagos then make sure to leave an upvote! Or feel free to comment with any questions or suggestions. I’d love to hear what you think!

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43% Casual

57% Competitive

Date added 2 years
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

40 - 0 Rares

21 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 4.29
Tokens Beast 3/3 G, Copy Clone, Dinosaur Beast X/X G, Rhino Warrior 4/4 G, Treasure
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