This is my idea of an abusive Xenagos list. We will be powering out fatties and beating face as hard as possible. Plan B is a lot more interesting, as we can go into a very grind mode if we cannot close out the game early with MLD and ways to abuse lands in the graveyard.

Land Destruction

Price of Glory is a fantastic rattlesnake card to slow down the spell slinging blue mage at the table. They will not want to counter your gigantic creatures, and then will die because they are not Gruul.

Ruination and Keldon Firebombers are selective MDL and are tricky to play. They can be monumental in slowing down problem placers or players with greedy mana bases (looking at you Cabal Coffers). They can be leveraged when you are falling behind to bring around pseudo-parity. They can also seal the deal when your board state is commanding and you basically remove the ability to interact with the gigantic board.

Decree of Annihilation is the hardest MLD to use, but arguably the strongest. We will be cycling it almost every time, and can be used to great effect with the next package.

Land Synergy

There is a strong synergy with our lands, even though we want to be destroying them.

Crucible of Worlds, Ramunap Excavator, World Shaper, and The Mending of Dominaria are all ways to get lands out of the graveyard to break parity when we drop our MLD.

Omnath, Locus of Rage and Rampaging Baltohs allow us to keep up pressure through the midgame as we dump lands into the battlefield. They are excellent after we wrath the lands and have one of our graveyard engines in play.

Sylvan Awakening is a great way to close out a game if we ramp every basic out of the deck with a giant Travers the Outlands. Inc a pinch we can also use it to save ourselves from an alpha strike.

Assault Combo

The deck has one combo in it in the form of Aggravated Assault.

Savage Ventmaw is one of the surefire ways to win the game from AA. Ventmaw generates more mana than it costs to active the Assault, and flyers are exceptional at evading any blockers on the battlefield.

Grand Warlord Radha and Bear Umbra are more situational ways to pull off the combo but are good in their own rights and sometimes suitable replacements for Ventmaw.

Playing the deck

From Behind Show

At Parity on Board Show

Ahead on Board Show

The Grind Show

Thank you for taking the time to go through the lit, and I would love any and all feedback you have for it!

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93% Casual

Competitive

Revision 1 See all

(5 years ago)

+1 Beast Whisperer main
-1 Surrak, the Hunt Caller main
Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

35 - 0 Rares

12 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 4.56
Tokens Beast 4/4 G, City's Blessing, Elemental 5/5 RG, Elephant 3-3 G
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