LEVEL UP!

Up there with the jankiest, Vorthosiest, casualest deck ever.

Can't decide between playing D&D with friends or a friendly game of Magic with friends? This tries to do both! (This idea was formed before the D&D crossover set (AFR) and even before Tazri or the party mechanic existed.)

Complete quests and level up the characters in your party! Gear up your adventurers with powerful weapons and armour to allow them to face terrifying monsters such as dragons and the like--and maybe even survive!

The leader of your expedition, General Tazri, is searching for heroic adventurers to form a questing party. Achieve victory by navigating the twists and turns of the game, exploring through unknown gates, to discover the end of the maze!

Your merry band of adventurers:

  1. Mage: Brimstone Mage;

  2. Wizard: Enclave Cryptologist;

  3. Assassin: Guul Draz Assassin;

  4. Druid: Joraga Treespeaker;

  5. Knight: Student of Warfare;

  6. Warrior: Kargan Dragonlord;

  7. Cleric: Transcendent Master

They are supported by various guides and NPCs, depending on how the scenarios play out.

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Date added 5 years
Last updated 9 months
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

23 - 0 Rares

26 - 0 Uncommons

33 - 0 Commons

Cards 100
Avg. CMC 2.79
Tokens Angel 4/4 W, 4/4 O Token Creature Dragon, Dragon 5/5 R, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Dungeon: Undercity, Elephant 3-3 G, Goblin 1/1 R, Skeleton 1/1 B, Skeleton 4/1 B, The Atropal, The Initiative, Treasure, Zombie 2/2 B
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