UNDER CONSTRUCTION

This is the first EDH deck i built, mostly of friends cards. As i bought my own cards the deck became some kind of copy of the EDHREC frontpage minus the Shadowborn Apostles (just orzhov aristocrats things).

From there the build changed to focus on combos with Athreos, God of Passage and an opponent that can't pay the tax.... I mean, there has to be a bigger payoff for all your efforts to bring one of your enemys below 3 life than just having one opponent almost dead ;)

While i was getting into cEDH i started giving this deck the love and money it deserves!

An opponent at 1 or 2 life is a good opponent. Did i say good opponent? I meant good friend!
5xSwamp,3xPlains

Bloodstained Mire,Marsh Flats,Flooded Strand,Polluted Delta,Verdant Catacombs,Windswept Heath,Arid Mesa,Prismatic Vista: Running every fetch available for deck thinning and the card selection when combined with top.

Scrubland,Godless Shrine: Nice targets for the aforementioned fetchlands.

Urborg, Tomb of Yawgmoth: For fixing purposes and the niche cases where you can hold on a fetchland for some kind of value.

Command Tower,Caves of Koilos,Silent Clearing,Fetid Heath: They come into play untapped and produce both colors we need.

Ancient Tomb: Ramp on a land!

High Market,Phyrexian Tower: additional sac-outlets

Volrath's Stronghold: Creature-recursion on a land!

Hall of Heliod's Generosity: Enchanment-recursion on a land!

Mistveil Plains: Can shuffle the cards back in i cannot get back, although i always have better stuff to do.

Glacial Chasm: I don't like being attacked!

Strip Mine: Some lands can not be allowed

Bojuka Bog: only gravehate effect in the deck right now

Vault of the Archangel: Trying this one out right now for surprise removal

Reliquary Tower: This one is very important so you won't have to discard any creatures you just got back from your opponenty ;)

Winding Canyons: This land is to insta-win in response to someone at 1 or 2 life being killed... in theory, didn't happen yet

Mana Crypt,Sol Ring

Orzhov Signet,Talisman of Hierarchy: These cost only two mana, come into play untapped and produce both colors

Thought Vessel: Same as Reliquary Tower. Costs only tow mana and comes into play untapped.

Coalition Relic: Can produce 2 colored mana in one turn

Sensei's Diving Top: Provides nice card selection with the shuffle effects and combos with Bolas's Citadel

Ashnod's Altar,Phyrexian Altar: Best Sac-Outlets in the deck giving you all you could wish for!

Nim Deathmantle: Combos with Ashnod's Altar and any creature that brings another one back from the graveyard. Can also buyback ETB triggers.

Bolas's Citadel: This card combos with Sensei's Divining Top and finishes with Aetherflux Reservoir. The topdeck tutors Vampiric Tutor,Enlightened Tutor and Imperial Seal help a lot finding it right in time. The top can also be swapped for Necropotence which also finds what you want, After finding the Reservoir just exile all lands and cast any spells you find.

Aetherflux Reservoir: This card serves as a win-con or a political threat. Let an opponent choose to cooperate with you for your win making him 2nd place or die instantly.

Skullclamp: Tutor target #1 most times. I will clamp anything to get the cards flowing.

Bloodchief Ascension: This card serves only as life gain and only makes it into the deck because of our commanders ability.

Bitterblossom: Generates fodder for a very small investment.

Smothering Tithe: This card is dumb. Even if we don´t have ways to abuse it.

Animate Dead,Necromancy: The only reanimation spells i run because they are enchantments. Can be recurred with Sun Titan and Hall of Heliod's Generosity.

Phyrexian Reclamation: Gets back the creatures your opponent won´t give to you.

Ghostly Prison: Please don´t attack me!

No Mercy: Really!

Necropotence: We use this card in a fair way here. Unless with Bolas's Citadel on the board

Vampiric Tutor,Imperial Seal,Enlightened Tutor,Demonic Tutor,Diabolic Intent: I run all those tutors for a more consistent gameplay.

Path to Exile: Run over Swords to Plowshare for reasons.

Generous Gift: At least some interaction.

Teferi's Protection: Very versatile protection.

Damnation,Toxic Deluge: Efficient board wipes. And Toxic Deluge can set Tree of Perditions toughness to 1 which is just hilarious.

Bitter Ordeal Another dedicated win-con which finishes with almost all combos in the deck.

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Casual

95% Competitive

Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

49 - 0 Rares

22 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 2.31
Tokens Companion Zone, Elephant 3/3 G, Faerie Rogue 1/1 B, Goat 0/1 W, Morph 2/2 C, Snake 1/1 B, Thopter 1/1 C, Treasure
Folders edh ideas
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