The main purpose of this deck is to mana ramp to get atarka out. Then buffer it & hit the opponent(s) for 21+ commander damage. In the mix are some other dragons to gain double strike & some other super friends to help along the way if the game takes longer. Currently, in a 1v1 or 1v2 match, it wins by turn 6/7. And this have been done multiple times. Still trying to tweak it to play faster. Hope you enjoy & let me know if you have any recommendations.

Updated Also tweaking for larger group games, to be a well-rounded deck.

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Comments

83% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

36 - 0 Rares

24 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 4.17
Tokens */* Hydra, 5/5 Dragon
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