My first attempt into 4 color! Artifact voltron! Finally uploaded in its most recent iteration!

Respectfully, the star of the show is Akiri, Line-Slinger *f-etch*, with back-up recursion by Silas Renn, Seeker Adept. He is mostly there for colors to allow the additions of cards like Cranial Plating to essentially double Akiri's power.

So, breaking it down, real simple strategy: Get Akiri out > suit her up with various instruments of violence like Sword of Feast and Famine > hit the biggest threat to you at any given time. My experience it is those with artifact destruction or bounce effects. Those people are not your friends.

You have a solid ramp package with cards like Metalworker to ramp for explosive values with a solid hand, various signets for mana fixing, and card draw with cards like Sram, Senior Edificer and Sword of Fire and Ice.

A small but favorite interaction of mine include the artifact lands, like Ancient Den, pumping Akiri's power due to them being artifacts. Little damage adds up to dead opponents.

Protect Akiri! You do have some back up options for equipment like Etched Champion and Wurmcoil Engine, but Akiri gets bigger just with your game plan of casting artifacts, and even bigger with more equipment being put on her.

It's a silly and fun deck, but be very wary if you have a pod that loves their Bane of Progress or Vandalblast. Those may be games you cry if you don't have means of saving your things like Boros Charmfoil. Keep an eye out.

Please leave any suggestions in the comments below. I built this deck back in 2016 when 4 color commanders originally came out, and wanted a voltron deck and Akiri lines up with that very well.

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97% Casual

Competitive