Maybeboard


Akiri makes creatures indestructible so that they can loop together cards like Blazing Sunsteel and Guilty Conscience to do infinite damage to all opponents. Slam down a Deafening Clarion to gain infinite life with Boros Reckoner and Darksteel Plate. Your jank ass combo deck is actually murking opponent after opponent with a machine gunning Swinehauler. Cast Godo with Sigarda's Aid and Swiftfoot boots and win on the spot. Equip Fervent Champion with Sunforger and play Mistveil Plains and control the board turn after turn. Cast Blasphemous act with Stormwild Caprador on the battlefield and swing in for lethal with Boros Charm.

After playing the deck 20+ times now, I am not sure if the deck is as focused as it could be. I would really appreciate any constructive criticism and would love to hear your thoughts on what the deck could try to do better. I usually have good card draw, great ramp, and lots of protection from damage.

Problems of the deck are common for equipment decks and jank combo decks; no creatures to equip to, voltron weakness when I have 3-4 equipment on Akiri, and the number of pieces to achieve a combo

Boros Kit

Sun Tzu Jank

These combos are infinite damage, infinite life, or very lethal

Pariah, Indestructible, Lifelink (read first) Show

Coalhauler Swine Show

Dictate of the Twin Gods and Fiery Emancipation Show

Guilty Conscience Show

Volcano Hellion Show

Arcbond Show

Damage Kit for any Creature Show

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