The Plot:

Angels can be a wondrous ally, but the Land Tax es are steep and hard for those that are not true believers. Religious artifacts known as Pearl Medallion s and Sol Ring s are carried by the faithful to call upon the Divine.

When the Hour of Revelation is upon us, it is far too late for the nonbelievers to turn their Swords to Plowshares and seek Balance before the Final Judgement is upon the land. Once the heretics have been Rout ed and the winds Settle the Wreckage , the faithful still standing can have a Hallowed Burial for their heroes as their souls feel the completion of the Planar Cleansing !

Deck concept/strategy:

The concept of the deck is to hit fast, hit hard and hit often. The early mana acceleration can either be used to play large threats soon (Baneslayer can easily hit the table Turn 2), or keep the board cleared until you can get a dominate presence in the air. Most of these angels have a power of at least 4, if not more, so you only need to land a few hits to take someone out fast! Given this fact, don't be afraid to wipe out your own angels (or other permanents!) if an opponent is getting a hard edge on you that you can demolish. You can rebuild your forces and continue on!

Possible swaps I am considering is removing the Archangel of Tithes to put in a Resplendent Angel , Maybe remove the Angel of Jubilation for some form of targeted removal like Oblivion Ring . Maybe a couple more lands to up the count in case I don't draw the mana acceleration immediately.

This deck was designed with multiplayer in mind, while attempting to keep as close to an Angel theme as possible. This deck has been thoroughly play tested and works real well as is in both duels and multiplayer, but I'm always looking for a means to make things run a little smoother.

With the right hand with Sol Rings and/or Urza's incubators, this deck can get Angels with a CMC of 6WW out on Turn two. That means things like Baneslayer can hit the table Turn 2, with Akroma or Avacyn hitting the battlefield on Turn 3. So you can aggressively slam people with Angels, or start board wiping until you can build a presence to slam people a couple of turns later.

Any comments and/or suggestions are always welcome!

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Date added 4 years
Last updated 3 years
Legality

This deck is Casual legal.

Rarity (main - side)

16 - 0 Mythic Rares

17 - 0 Rares

7 - 0 Uncommons

Cards 60
Avg. CMC 4.10
Tokens Copy Clone
Folders PhunPhunPhun, Angels, angels and demons, 60 Card Casual
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