A Kardur, Doomscourge deck centered around triggering his 'must attack' ability as many times as possible (ideally every turn), and spicing up Commander games. Too many times my playgroup likes to sit back and spin their wheels without anyone pressuring life totals until someone goes for the win. With Kardur out, they'll be forced to play a more proactive style and the games will be a little shorter, but way more action packed!

Also, check out this article Riley Knight at CFB wrote about my deck: https://strategy.channelfireball.com/all-strategy/home/force-the-action-with-kardur-doomscourge-edh-showcase/

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OUT: - Outpost Siege - Ghost Quarter - Gamble - Read the Bones - Delirium - Doom Blade - Royal Assassin - Rocky Tar Pit IN: - Cursed Mirror - Field of Ruin - Toxic Deluge - Night's Whisper - Feign Death - Haunted Ridge - Fire Covenant - Infernal Grasp

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92% Casual

Competitive

Top Ranked
Date added 3 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

45 - 0 Rares

25 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.05
Tokens Copy Clone, Gold, Kobolds of Kher Keep 0/1 R, Ogre 3/3 R, Survivor 1/1 R, Monarch Emblem, Zombie 2/2 B
Folders MTG, deck
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