Aren't they good together? The happiest Orzhov power couple.

Hello and welcome to my Regna and Krav deck! This took off unexpectedly! Given just how many eyes were on the list, I felt like I needed to go into at least a little detail on what the game plan is and then add more to this when I can better put thoughts into words. So, here we go!

Regna & Krav caught my attention as being bigger Karlov of the Ghost Council, wanting to play a longer, grindier game, which is something that constantly appeals to me. I don't know why, I just like attrition. How do we wage war on our opponents at the table? Well, we gain life. We gain it often and frequently, hopefully on every turn if we're set up right. Soul's Attendant, Soul Warden, and Deathgreeter are our easy triggers, letting us set up early and easily. Why do we gain life? Regna, the Redeemer is the answer, filling our board with 1/1 white Warriors! And Crested Sunmare because 5/5 Indestructible Horses are actually dang sweet. But a bunch of 1/1's in a deck with no anthems isn't very scary, so what do we do with our horde of weenies? We feed them to Krav, the Unredeemed who turns them into gas! We outlast our opponents, whittling them down and defeating them through a mountain of card advantage!

But that is a bit nebulous and generic for a win-con, what is it we do, exactly? Since creatures are dying left and right, we're using the tried and true Aristocrats plan. Blood Artist, Zulaport Cutthroat, and Vizkopa Guildmage are the most straight forward paths to taking down our foes, since every creature we churn through hurts someone else, and every bit of gain means hurting as well! We'll be sitting at a lofty life total while our opponents topple!


Updates Add

Not actually a wintery update at all, just catching up on a few changes that were made but not added a long while back:

Out: Elixir of Immortality, Oblation, and Unexpectedly Absent. Elixir felt too cute in theory let alone practice ("cheating" on the commander tax). Taking out removal felt a bit awkward but Oblation is too risky. Absent might make a return.

In: Council's Judgment, Liliana, Heretical Healer  Flip, and Bloodghast. Now there's some 3 CMC removal. Liliana should flip in nothing flat and start grinding away our opponents hands - I'm mostly hopeful she's a neat bit of utility. And Bloodghast is Krav's favorite snack.



97% Competitive

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