Sideboard


So here I have a really fun and competitive midrange black control build. It's a deck that I've struggled with for a long time, mostly because I couldn't decide on which direction it could take. Building around Aggro was too slow, and fizzled too often, while pure Devotion was too janky, and couldn't keep up pace most of the time. Those two renditions led me to rethinking my strategy entirely.

Rather than trying to race the opponent with creatures, instead I began focusing on early game tempo control, through hand and board destruction, and utilizing creatures that had effects immediately when they were played.

Here's the current layout.

Non-Creatures:

Despise - Fantastic turn one drop. Most often the first step to slowing down tempo with this deck is removing the first creature your opponent is/will be able to play. Also hits planeswalkers? Icing on the cake.

Victim of Night- Simple kill spells with broad utility. This one in particular hits the vast majority of creatures played in the current modern meta.

Collective Brutality- While individually, the effects seem subpar, when used together with the escalate cost, they become incredibly powerful. Being able to attack two or three zones at once with a single card is just bonkers. The discard cost is practically negligible.

Creatures:

Gatekeeper of Malakir- He's a bear. He kills things. Unless your opponent is playing tokens, or no creatures at all, they'll generally be hurting when this guy hits the field, especially after control on turns 1 and 2.

Geralf's Messenger - Another superb turn 3 creature that hits as he enters the battlefield, recurs himself, and hits again after recursion. The Messenger also has some great synergy with Disciple of Bolas and boosts Gray Merchant of Asphodel's ability.

Disciple of Bolas- Normally a 2/1 for 4 cmc is way below standard, but her ETB ability more than makes up for that deficit. Not only do you gain card advantage off of the creature she sacrifices, but the lifegain can be very handy as well, especially against aggro.

Erebos's Titan - The main beatstick of the deck, Titan is a very intimidating threat everytime he hits the board and either forces your opponent to remove him, or face the harsh consequences of not doing so. His ability to recur himself fits well with the mainboard Bojuka Bogs and he also synergizes superbly with Puppeteer Clique

erebos, god of death - The main man himself makes a utility appearance in this deck. While he won't always establish himself as the beatstick he wants to be, his other two abilities more than make up for that issue. Preventing opponent lifegain in itself can lend to game wins, and his card draw ability can give you that edge in card advantage you're needing mid-game.

Puppeteer Clique- After being reminded of this card, I absolutely HAD to include it in this deck. Just a powerhouse utility creature that can swing games in your favor in an instant. Puppeteer evades, recurs itself, pulls more board presence to your side, and even synergizes with Erebos's Titan and Disciple of Bolas.

Blood Baron of Vizkopa- The secondary beatstick of the deck. This guy is a sleeping POWERHOUSE for Modern. Not only does he evade a TON of removal in the format, he heals you, and even gains evasion and more power if you can get his second ability to trigger. Just about every time the Baron hits the board, you're going to hear your opponent groan.

Gray Merchant of Asphodel- The final link, the Merchant is, at his worst, a blocker that damages on entry, and at his best, a game swinger or finisher. Just perfect for this deck.

Suggestions

Updates Add

This was my first tournament with this rendition of the deck. I was VERY happy with the results!

Round One vs. CoCo Tribal Kitties: 2-0 Victory

This matchup was the easiest of the night. With my early hand/creature control, the opponent had no way to deal with my strategy, nor any answers in his sideboard. His worst play was a CoCo during the second game that hit a single Loam Lion and tucked away THREE Path to Exiles. Highlight combos included Geralf's Messenger turn three followed by a turn four swing and Disciple of Bolas. The opponent complimented me on my deck at the end, saying it was really fun to play against!

Round Two vs. Naya Burn: 2-0 Victory

This opponent had me nervous when I saw his deck was playing burn, and I recalled losing miserably against his same deck in a previous Modern Monday. Thankfully I was able to keep pace with his aggro and burn spells with my hand/creature destruction and lifegain and card advantage through Collective Brutality and Disciple of Bolas. Overall my deck ran without a hitch, and was able to slow down my opponent long enough to win, although there were some close calls.

Round Three vs. Abzhan Midrange: 1-2 Loss

Probably the longest and most intense match of tournament magic I've ever played. The entire first game consisted of back and forth lifegain and lifeloss with my Disciple of Bolas and Gray Merchant of Asphodel against his Kitchen Finks and Siege Rhino the end featured a desparation combo on my part: with two Tarmogoyf's and Liliana of the Veil on his side and an empty board on mine (after getting horribly mana flooded for four turns) I tapped out all my mana (15 total), sacrificed my lands for Tomb of Urami's 5/5 flying demon, played Disciple of Bolas to sacrifice the demon, refill my hand, and regain some life. I drew a Puppeteer Clique, Swamp, Victim of Night, Despise, and Erebos's Titan, so I used the Victim on one of his Tarmogoyfs, then used Puppeteer Clique to reanimate it and swing at Liliana. In the end he was just able to Path my Clique and beat face with his Tarmogoyf while I drew even more land. While the end of the first game was disappointing, overall it was amazing, and ended up going for 45 minutes.

The second game was a one sided victory on my part. Opponent had mulliganed to 6 and I started off with a first turn Despise to get rid of his only Tarmogoyf in hand, which set him back even further while I set up my board. I got out an Erebos's Titan with active indestructibility, and proceeded to beat down. Eventually he attempted to kill it by activating Shambling Vent, which I responded to with a Smother which he responded to with a Go for the Throat which I responded to AGAIN with a Victim of Night. To finish out the game, I played a puppeteer clique and swung with Titan and reanimated Tarmogoyf.

The third game was very back and forth like the first game, although not quite as long. I eventually lost to my opponent's full board and a misplay on my part (I could have cast an Erebos, God of the Dead while he had a Dark Confidant in play, but I forgot about Erebos's life gain prevention ability. Oh well =P)

This opponent praised my deck as well, saying that "Black devotion seems to actually be a thing in modern against midrange!" It was the store owner, Joe, who told me about my misplay at the end.

Round Four vs. Valakut Ramp: 0-2 Loss

This was a blowout. My deck had virtually no interaction with his combo, even once I got rid of Primeval titan, and I also suffered from bad starting hands, which was odd compared to how well my hands ran earlier in the tournament. This was also before I decided to include three each of Ghost Quarter and Surgical Extraction in the sideboard (though that may be a bit much. I also noticed in a previous tournament that my deck suffers against combo strategies (Ad Nauseam in particular), so this loss wasn't a big surprise.

Overall, I'm ECSTATIC with how well my deck performed! The worst issues I had, were occasional mana flooding and just a bad matchup for the last match. Outside of the last match, at it's worst, my strategy was able to stabillize itself thanks to the crazy synergy between some of my cards and the ability to turn the game against my opponent with key plays and late-game creatures that benefited from my early turn control, such as Erebos's Titan and Puppeteer Clique.

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Date added 7 years
Last updated 7 years
Exclude colors URG
Splash colors W
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 0 Mythic Rares

20 - 10 Rares

15 - 5 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.56
Tokens Urami
Votes
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