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The goal is to try to win off of chip damage, and picking off those unfortunate enough to see one of the commanders coming their way with no way to block. I understand my commanders make for massive targets, and as such I put in some ways to give them hexproof. If anyone knows a better way to do this, I'm all ears. This deck is a combination of a deck I designed a few hours ago, and the wonders of the internet (The Commander's Quarters YT)

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99% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

16 - 1 Rares

19 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens Insect 1/1 UR, Kraken 8/8 U, Squid 1/1 U, Treasure
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