MAKE HASTE! This deck is all about playing haste creatures and getting in for big swings, with both of our commanders benefiting greatly by the presence of naturally hasty creatures in the deck.

Typical Aggressive decks have the problem of running out of steam once they lose their board to a wipe or two, but this deck aims to solve that by developing early, getting Tymna on board to draw tons of cards, and then uses that fuel to keep developing boards even when faced with removal. This deck is further committed to fighting against board wipes by playing cards that protect our board from removal, like Legion's Initiative and Selfless Spirit , while also playing a bevy of hasty bois to put immediate pressure on people even if the wrath does happen. Both our commanders enjoy having haste creatures as Tymna just wants as many creatures attacking everywhere to draw cards, and Bruse can appreciate having a large creature to give double strike to if he's out on the board by himself. We are fully committed to increasing the potency of haste creatures by running stuff to tap our opponents creatures down such as Authority of the Consuls , Thalia, Heretic Cathar , as well as the hidden all-star Onslaught , to cheaply and efficiently mess with our opponents' ability to block our creatures, letting us continue to get value off Tymna.

Despite being an aggro build, this deck is far from one dimensional, with numerous subthemes interwoven into some of the individually powerful cards the deck is already playing. As an aggressive deck we of course favour equipment especially one that give big power boosts, with Stoneforge Mystic to tutor them up and a Sunforger package to go with it. With two commanders that have lifelink but in an archetype not meant to care about its own life total, there's some life payment cards to give an outlet to the absolutely excessive amount of life this deck can gain (and of course a couple lifegain-matters cards). There's also some historic or legendary-matters cards, as well as some Commander-matters cards to take advantage of the fact that we are playing cheap partners as our commanders. Finally with numerous haste creatures stealing our opponents stuff temporarily, there's a number of sac outlets to secretly pad out the removal count of this deck while still playing to this deck's aggressive angle.

Turn 'em sideways and MUSH!

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

63 - 0 Rares

15 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens Assassin 1/1 B w/ Haste, Dragon 5/5 R, The Monarch, Thopter 1/1 C
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