Gotta give some credit to Scallywallwest for the initial idea of this build.

The basic idea for this is to out hate every other deck in the meta and stick a Dream Trawler followed by Inspired Ultimatum or Sea Gate Restoration   to close out the game. The mana base is a little rough as it's relying on a lot of flip cards to play out the deck. While it may hold you back a turn you can save your untap lands to clear out most creature based strategies off Cinderclasm. It will definitely take some timing practice as to when to play an untap land, but it has potential to meet all those early game enablers with a response, then catch up by clearing the board. The land count is at a total of 32 ensuring that you have a land play for every turn.

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Casual

98% Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

23 - 0 Rares

25 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 3.69
Tokens Angel Warrior 4/4 W
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