The goal of the deck is to play control and survive by any and all means until you have the pieces on board to flash Chromium out and equip him enough for preferably a one hit KO, or 2+ if times are desperate.

In the ideal lethal swing, Chromium's power is at least 11 and he has double strike. If getting damage through is a challenge, discarding a card to make him unblockable is always an option, even if it means 2 or more swings to knock a player out.

The deck is packed full of answers and cantrips/card draw to get to the cards you need as efficiently as possible. Its a straightforward strategy, but its adaptability makes each game fun and unique.

Let me know what you think, I've been tweaking the decklist for a while now.



83% Casual


Date added 5 months
Last updated 1 month

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

35 - 0 Rares

19 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.67
Tokens 2/2 U Token Creature Bird, Elephant 3-3 G, Manifest 2/2 C, Treasure
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