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Of all tribal decks in EDH, one stands above them all: lands tribal. The only nonland card in our deck is the commander, Golos, Tireless Pilgrim.

How the Deck works

The first land we will fetch with Golos will almost always be Sanctum of Eternity ( the only reason we will not fetch the sanctum is if its in our hand or already in play). It will allow us to bounce Golos to our hand and replay him every turn. From there we can then find an engine land. Field of the Dead makes us zombies, Valakut, the Molten Pinnacle essentially us over 60 copies of Lightning Bolt. Dark Depths and Thespian's Stage give us a 20/20 with flying and indestructible. Thespian's Stage and Vesuva can copy our best land.

When we crack a Myriad Landscape, crack a Blighted Woodland, Ghost Quarter our own mountain, or crack a Krosan Verge, we can fetch mountains to essentially trigger Valakut, the Molten Pinnacle or Field of the Dead at instant speed. (Note that Krosan Verge only has four valid mountain targets: Cinder Glade, Sacred Foundry, Ketria Triome, and Raugrin Triome). Last Terrain Generator can be used to put a basic land into play straight from our hand.
Petrified Field is a one shot land that can recovery any land in our graveyard. But we can do better than that, with Mistveil Plains. If we get two white tokens from Memorial to Glory or Castle Ardenvale, we can activate Mistveil Plains to put a land from our graveyard into our deck. Then Golos can fetch that land wen we play him. With this, we can recur our instant speed lands, or get back an engine land some salty player blew up. Please do note, however, that the deck runs very few white sources, so you will probably have to fetch a white source out before you can activate Mistveil Plains.
Maze of Ith, Kor Haven, Prahv, Spires of Order can all take out an attacker. Prahv, Spires of Order can also stop a Niv-Mizzet, Parun from pinging you to death. Glacial Chasm lets us fog through every combat, and it can be recurred with Mistveil Plains. Last, Blast Zone can blow stuff up.
We run a couple cards that can help Golos Voltron up and get in some damage, or let our opponents swing in for more damage. They are Kessig Wolf Run, Sunhome, Fortress of the Legion, Slayers' Stronghold, and Rogue's Passage.
Safe Haven can give us a free Golos search at the start of our turn. High Market can put Golos back into the command zone so we can play him again. Mirrorpool can give us a Golos token.

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Top Ranked
Date added 10 months
Last updated 6 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

19 - 0 Rares

15 - 0 Uncommons

Cards 100
Avg. CMC 5.00
Tokens Thopter 1/1 C, 1/1 W Token Creature Soldier, 1/1 Human, 2/2 C Creature Morph, Copy Clone, Zombie 2/2 B, 20/20 B Token Legendary Creature Avatar
Folders EDH, Saved
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